Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Gale

Pages: [1] 2
1
Character Indices / Gale's Character Index
« on: July 03, 2016, 08:21:19 AM »
Character Directory:
The TL;DR version to get the gist of 'em.

Green text indicates preferred name for casual situations.
Basic descriptors: Gender | Age | Ethnicity | Discipline/Magic

Approved Characters:
(click to show/hide)

WIP Characters:
(click to show/hide)

2
Approved Profiles / Adikia Pith
« on: July 03, 2016, 08:19:32 AM »
hey look it's this massive llamain character again

original text:
brief warning maybe ‘cause her relationship with her mentor is definitely meant to bear some resemblance to certain abuse tactics; i don’t think it’s too heavy in how i’ve written it but if you’re especially conscious of that sorta unpleasant excrement, just a bit of a heads-up there.

addie’s my youngest character so far [and probably will be for good] by a damn lot and yet
and yet
somehow she manages to get the longest bio i’ve written so far

in the process of making her several times i considered just totally scrapping her and deleting the profile tbh ‘cause i thought her story [21-year-old uni kid, law student wannabe, and parttime assassin] sounded like waaaayy too much of a far stretch, like some weird-ass animu bs and llamait why are you even doing this unpleasant excrement to begin with, gale. so i think to justify her existence to myself i sorta put more effort into making her motives and backstory seem more... put-together than any of my other characters so far, and i’m actually? kinda alright with how she turned out i guess? ye

 
Name and Occupation
- Taken Name:
Adikia Pith / Ariel “Ria” Park*
*This is not so much of a “Taken Name” in that it is not a name she identifies with, just one she chose for its being more or less mundane and therefore more appropriate for day-to-day life.
- Pronunciation of the Name:
ah-dee-KEE-ah PIFF / AIR-ree-ul PARK
- Given Name:
Caroline Jeong
- Pronunciation of the Name:
CARE-oh-line JEEONG
- Character Job:
Second-year undergraduate Political Science student at McGill University; occasional low-level hitman and bounty hunter; part-time Tim Horton’s barista
- Titles:
She accepts assassination contracts and cultivates an underground reputation under the alias of Jackal.
She was, in the past, known to her ex-mentor Illusive Sway and the few others he allowed to meet her as “Mermaid”. This was due to her consistently dyeing her hair red after coming to live with Sway, up until she finally chose her Taken Name. (This is also the origin of “Ariel”.)

Character Mentality
- Character Personality: decisive | fastidious | logical | self-assured | volatile
Adikia is the type of person with whom one might decide to share notes or ideas, maybe even an animated conversation or two, but go no further than that. Her personality tends to put off most people she encounters in her day-to-day life, often for reasons they cannot explain to themselves; she might be too lacking in sincere emotion, too quick to anger and frightening when provoked, too skeptical of humanity to not be made weary by her presence. She might be deemed an excellent ally to have if given a reason to be, but a poor friend to make. All of this, she is well aware of, and if she chose to, she could change herself to be more accessible and easily befriended; she would rather not, however, put in the effort of presenting such a false face to the world.
She would claim that she has little need for the validation that comes from close friendships, anyway. Adikia is noticeably confident in her own judgement in any given situation, whether that be in her work, school, or other casual interactions. Once she sets her mind to a task, she will not be talked out of it by self-doubt, though a cogent argument presented to her by an outside party might be able to prompt her to reconsider. Appeals to emotion and nothing else, on the other hand, are immensely irritating to her. On her end, she is fairly skilled at constructing arguments, whether or not she believes in them herself. Although she wears a demeanour that allows her to convince somebody that she buys into whatever she herself says, persuading the other to agree with her stance, whatever that might be, is far less easily done.
One of the very few decisions she has ever second-guessed (and then only briefly, when her thinking was impaired by factors such as exhaustion or heavy emotion) is her voluntarily continuing to work as a hitman. While she suspects that one day, she will begin to feel the full repercussions of her choice of profession, she feels that objections of conscience are too much of a privilege for her to currently indulge in. She has no illusions about justice or fairness in the world and unrepentantly puts herself first because of this. As she sees it, freedom in the world is available only to those with power, something she has not yet obtained enough of. Until she does, she cannot afford to enact significant changes to her own routine solely for the sake of others’ well being. That being said, she is not totally without morality or kindness, and will still try to be what she thinks of as a “good” person if she does not think the cost too greatly outweighs the benefit.
She has next-to-no tolerance for being mistreated or disrespected, especially from people who she is already acquainted with. Any perceived discourtesy towards her will immediately be met with a strong emotional reaction. Her anger is not chaotic but precise and targeted, manifesting in calculated physical or verbal assaults. These calculations never factor in the possible emotional fallout of such an act, however—only how best to carry through with it with the least risk of her being caught or injured, and the greatest chance of her being successful. She will not direct her rage towards anybody besides the one who caused it if they are present; otherwise, she will lash out with the same controlled precision towards anybody who so much as vaguely irritates her. As justification, she will say that one should not purposely act out against somebody else without accepting the possibility of retaliation. On the other hand, if she verbally threatens somebody, she will rarely carry through with it; orally expressing the sentiment is usually then already enough of an outlet for her.
As much as the idea of being outclassed in any area galls her, she greatly respects anybody she recognizes as superior to and/or more powerful than her. Proud and competitive as she is, meeting somebody she knows outclasses her in an area she is familiar with pushes her to want to exceed them.
- Character Likes:
+ acting, arguably her one true passion
+ debate and public speaking
+ mythology of any and all cultures, though she is most well-versed in Greek/Roman and Egyptian
+ theatre, especially musical theatre; while her parents only twice allowed her to go see shows in person, she stumbled upon online recordings of performances and developed a love for the art. (Her own lack of singing ability is also a perpetual disappointment to herself.)
- Character Dislikes:
- her day job; she sometimes claims that working at the coffee shop she does has ensured that she will never enjoy so much as a donut from there again
- overly curious individuals who demand to know more than necessary, whether they be obnoxiously friendly fellow students or particularly nosy underworld clients
- physical contact
- scheduling and time management
- snipers, Sensitives, and anybody else who might be able to harm her before she can so much as see them
- vampires and other magical monsters
- Mental Traits:
She has a detail-oriented mind that takes note of every possibility imaginable to her and attempts to account for them before acting or drawing a conclusion. (This attention to detail is evidenced more in her illegal work than in her studies or day-to-day behaviours; she is not, for example, the stereotypical overachiever who meticulously plans out every minute of her day or keeps her room without a single speck of dust astray.)
Almost eerily calm under pressure, her composure and reasoning almost seems to improve in stressful, life-or-death-type situations, in which she appears to be completely at ease. That she is a quick in-the-moment thinker helps with this, too, and she is not one to slip up solely because of outside pressure.
She is not fazed by death or the act of killing, whether that be of others or the prospect of her own. This likely results from some combination of a mentality that strictly places herself before all else, and the toll past traumas have taken on her psyche.

Species and Allegiance
- Species and Nationality:
Human | Japanese-born; legal documents under her current name list her as being born in Montréal (Canada) and holding Canadian citizenship as a second-generation immigrant
- Allegiance:
Chaotic Neutral (with some potential to shift towards good in the future)
- Organisation: -
- Reasons for Allegiance:
With no loyalties to other parties and a past that tends to suggest to her that alliances are not worth the trouble, Adikia is, for now, completely out for her own. While she does have a sense of morality and some background urge to do good, she does not feel weighed down by any ethical obligation to help or look out for others, and is instead driven by her determination to bring herself to success. Only after hoisting herself into a more stable socioeconomic position, Adikia has decided, will she begin to consider shifting her priorities to better lend others a hand when needed as well.
She has briefly considered being more picky with the jobs she accepts and adding a vigilante slant to her work as a hitman, but ended up abandoning the notion. At the moment, at least, she remains open to targets of any sort—rarely turning down opportunities, even if they include killing children or other innocents. Her only caveat is that she refuses to intentionally torture a mark to send a message, though the distinction she makes is somewhat arbitrary; for example, using a particularly painful poison is acceptable to her, but intentionally breaking bones or severing limbs before acting out a kill is not.

Relationships
- Allies:
No true allies, although there are a few acquaintances of Jackal’s that she could call in for a favour if needed.
- Enemies:
Likely anybody who knew her as “Mermaid”; she eradicated that identity after she handed Sway off, but she suspects that there are still one or two friends of his bitter about his untimely demise.
The family and friends of some of her more connected marks in the past. However, she is not excessively concerned about their retribution, as she takes care to hide any hints of her identity, even from the middlemen and brokers she deals with. (And anyways, who would expect a 21-year-old university student and relatively outspoken political advocate to be a part-time professional killer?)
- Family:
Adikia had one half-brother, David Jeong—the son of her father and his ex-wife. He was nine years older than her, and died when caught in an unexpected avalanche during a wilderness camping expedition with university friends.
Her father’s older sister, never married, used to visit on occasion and appeared fond of Adikia, though these visits grew more infrequent as time went on and eventually ceased. Adikia later found out that she had been terminally ill for a time and had passed away quietly with few left to mourn her.
Her birth mother is still alive, but she has never established contact with her and is not interested in doing so.
- Friends:
She has a number of acquaintances-maybe-friends from the various organizations she is part of at her university, mostly related to politics or law. None of them are particularly close to her, and as far as she is aware of, they are all mortals with no knowledge of magic.
- Significant Other:
Adikia has never been in a significant relationship of any sort. She has absolutely no desire for a romantic partnership, the very idea being repulsive to her. However, she does somewhat desire a close platonic relationship with somebody—though more than that, perhaps, a mentor-student type of relationship with a more experienced mage whom she might be able to respect more than she did Sway.

Character Age and Gender
- True Age:
21
- Appearance Age:
19
- Character Birthday:
7/14/1994
- Gender:
Adikia is DFAB and identifies as agender. She is comfortable with any and all pronouns, but is usually referred to with she/her/hers in day-to-day life, and is narratively written in this manner as well. Most people assume she is female, and unless the subject is directly brought up, she will rarely correct the misconception.

Character Appearance
- Character Skin Colour/Ethnicity:
a rather pale hue of pinkish-bronze | Japanese-Korean
- Character Height:
183 cm | 6’0”
- Character Weight:
188 lb | 85 kg
- Character Hair Colour:
Her hair is naturally a dark chestnut, but she has been consistently dyeing it red for the past five years. Because of its original shade, the colour appears to be tinged with a dark purple or maroon. It is of average thickness and somewhat brittle due to the damage caused by repeated bleaching and permanent colouring.
- Character Hair Length/Style:
The tips of her hair are level with her clavicle and slightly wavy, mostly curling in towards her neck, with the rest of it being relatively straight aside from flyaway strands. Some shorter locks fall across her forehead, and are sometimes brushed away from her eyes with a few well-placed bobby pins. Most of the time, it is left down or otherwise fixed in a loose, low ponytail thrown over one shoulder, though if she thinks it might impede her work, she will pull it all back into a pristine bun and wrap a hairnet around it to keep it in place.
- Character Eye Colour:
A dark reddish-brown.
- Character Description:
Her eyebrows are thin, drawn over faintly with a colour matching her hair, though not enough to be noticeable. She wears a good deal of foundation and concealer of a tone ever-so-slightly paler than her natural skin colour, and on top of this, lightly applied blush. Her face is rounded and chubby, with her features looking perhaps too clustered together at the centre. Usually coloured over with a sheen of transparent lip gloss, her rather thin lips are topped by a flat, roundish nose. Her figure appears to be mostly plump with a possibility of muscle somewhere beneath, though in actuality contains a decent distribution of both in similar proportions. A small A-size bust descends into a noticeably larger midriff area and somewhat bulky hips and thighs.
(click to show/hide)
One of her preferred choices in disguise is a longer wig (pure black or black with blonde streaks), even more concealer than usual, added facial contouring, more clearly defined eyebrows, and generously applied red lipstick. She adds to this some tidy eyeliner and false eyelashes, along with heavier blush, a touch of eyeshadow, and sometimes slight perfume to complement it, and a visible-but-not-obvious birthmark, scar, or something of the like drawn on. An enormous source of frustration for her with this disguise is her height; a six-foot, feminine-presenting East Asian person stands out more than she would like to in a crowd.
(click to show/hide)
Another option, a contrast with that expression of hyper-femininity, is to pass herself off as male instead. Her hair is easily tucked away into a much shorter wig, black or sometimes bleached-looking brown. For this, she does away with her standard layers of makeup, instead emphasizing acne and its leftover scars, and some shadowed or creased areas on her face. She also contours her face differently to appear more masculine.
(click to show/hide)
- Character Attire:
Her usual attire consists mainly of combinations of polo shirts, plain tees, or dress shirts left unbuttoned at the top, mix-and-matched with comfortable—never skinny—jeans or cargo pants, or similarly styled shorts in the summer. Her clothing is always clean and ironed the night before, appearing casual but well-kept. She opts for sneakers or practical sandals for footwear, depending on the weather. For formal occasions, she prefers suits over dresses, and does have more than one well-fitted tuxedo-and-dress-pants set.
In terms of disguises, she has clothing to fit each of her looks. She owns everything from skimpy, high-above-the-knee cocktail dresses to unfashionably-ripped jeans and worn-out hoodies: clothes to attract attention and others to dispel it. She does avoid outfits with low necklines, and where appropriate, leans more towards body-hugging ensembles that show off her form without any of her skin, allowing her to change the curves of her figure with well-placed padding. When called for, she hides her chest easily, only actually needing a sports bra, though she still uses a proper binder anyways.

Habits and Mannerisms
- Character Voice:
Usually an unassuming alto, she speaks firmly enough to insist that she be heard out, but not so much that she seems excessively pushy about her stance on a matter. If called for, she can project her voice similar to how a stage actor might speak, so that she is difficult to block out even across a distance. She has practised convincing pitching her voice higher and lower, and can maintain sufficiently natural-sounding speech within the range of soprano to countertenor, though it does put strain on her.
- Speech Traits:
Her English has slight traces of a French accent, and her French is distinctly that of a Québec local in both diction and accent. Her Korean carries a Seoul accent that varies from a more conservative, old-style way of speaking to a sort more commonly used by young speakers. Meanwhile, her Japanese is more reminiscent of the Osaka dialect than any other. She is decent at replicating accents that she has encountered in the past, particularly those from East Asian non-native speakers. Her manner of speech—pitch, volume, presentation—is almost always carefully controlled, even when her words are not nearly as much so, something that is readily apparent.
- Languages:
She is fluent in Québecois French and English, both languages she has grown up learning. While she can speak enough Japanese and Korean to convince a native of either country that she was born in one of the two, she struggles with more complex/academic words and has very limited literacy.
- Habits:
When bored, tense, or otherwise ill at ease, she will crack not only her knuckles but—much to the discomfort of those around her—shift and stretch her back to audibly crack her spine and neck. (This is made worse by the Provectimancy-induced flexibility of individual parts of her body, and she is almost accustomed to hearing vaguely concerned and very much disgusted comments of are you okay in response to this habit.)
She smokes cigarettes on some occasions, but mostly for the sake of disguise (or so she tells herself), and never when around any of her university peers or other acquaintances. If she is offered a cigarette by them, she will either decline or feign unfamiliarity with the act.
She tends to unintentionally spend most of her money on food and weapons, though mainly the former of the two.
In typical university student fashion, she has developed a love that borders addiction for caffeinated drinks. Coffee, however, has little effect on her, and she instead will down a sickening number of energy drinks in a day when under pressure of either school or outside assignments.
- Mannerisms:
Adikia rarely uses her magic directly when carrying out hits, preferring to use mortal weapons for the act of killing. Using her Provectimancer strength, for one, on a mark’s body could suggest to a sorcerer that the kill was carried out by someone with abilities beyond those of an ordinary mortal, and she would rather avoid any attention that would bring.
While exceedingly careful when out on a job where disguise is needed, going so far as to alter her gait (helped by putting a small stone or other object in her shoe) and other subtler details, she sometimes forgets to rid herself of these less obvious alterations afterwards.
She cannot stand unexpected physical contact, although she takes care not to make this known. If caught off guard, she will reflexively shove or even punch with her unrestrained strength somebody who, for example, hugs her.

Weapons, Equipment and Artifacts
- Large Equipment:
While on campus, she carries with her a large dark grey backpack, toting it in one hand instead of strapping it to her back unless she needs both hands free. (The weight of it often surprises acquaintances, who see her bringing it about with ease and do not expect it to be as heavy as it is.)
Her bicycle, her primary means of transport across campus and the surrounding city, is a dented old contraption, its dark blue paint chipped and its metal frame tarnished by the elements. She salvaged it from the dump, having noticed two years ago that a neighbour had left it out as trash and claimed it instead with their permission, thinking she could repair it adequately enough to be usable. While it has served her well so far, she suspects it is close to giving out on her for good, and does mean to buy herself a new one soon.
- Small Equipment:
A laptop, laptop charger, phone charger, all of her textbooks, and a small pencilcase are usually tucked into her backpack. A reusable red plastic water bottle can also be found in the side pocket of the bag.
- Pocket Items:
If examined by most, her phone would appear to be an ordinary iPhone 4. However, it has been magically modified for added security, and is therefore used for both everyday and other “business” purposes. For any non-magical technician, it should be impossible to access the more incriminating records contained within it—although any more skilled Technomancer would be able to crack it. Among other features, there is a voice changer that she can choose to run in the background of a call, deepening and distorting her voice enough that it would not be recognizable as hers.
Her wallet contains, along with the obvious cash and coins, a few magically fabricated IDs and licenses under her assumed name of Ariel Park—a driver’s license, Possession and Acquisition License, RAMQ health card, and social insurance card.
Other important documents she keeps either in her pockets (zipped, of course) or in her backpack include her rental agreement for her apartment, her passport, and her birth certificate.
- Ammunition:
She keeps an extra magazine in her inner jacket pocket for her most commonly used handgun.
- Weaponry:
Her weapon of choice is a Ruger MKIII .22 Magnum pistol, though this is not actually kept with her regularly (see Magic and Abilities for details).
If specifically on a job, the range of weapons she might choose to carry on her does vary, although is usually limited to concealable firearms or blades. She is decently skilled with poisons and venoms as well, especially injectable ones—pricking somebody with a syringe is much easier than forcing them to swallow a substance.
- Magical Equipment/Artifacts:
The inside pocket of her favourite jacket is lined with a magic-imbued fabric that prevents any mortal equipment from detecting its contents. It can be only filled with a volume equivalent to that of one of her mid-sized textbooks, but will always appear empty from the outside.
- Other:
She resides in a decent-sized apartment in Montréal, near McGill University, that she rents from a rather unpleasant landlord. Here, she keeps a collection of realistic wigs of various lengths, colours, and styles, that any cosplayer would envy. She also owns an extensive closet of outfits that range from high-end formal to ripped and sleazy, all for the purpose of disguise. All of these are carefully concealed in several different places within to avoid the (admittedly slight) possibility of one of them being discovered and tied to a job of hers, and consequently her identity as Jackal.
While she usually takes public transit, what with her university campus forbidding cars, she does own a battered tan Toyota Corolla that she drives when heading out of the city.

Magical and Physical Abilities
- Magic:
Adept
- Specialization:
Provectimancy, limited Weapon Energizing-derived abilities
- Immersion Metamorphosis:
Like all Provectimancers, her IM is triggered by the release of a significant quantity of epinephrine and norepinephrine from the adrenal medulla, and only subsides when its hormonal effects fade. In this state, she perceives time as passing noticeably slower than usual, allowing her a greater chance to respond to a situation. Her hair fades back to its original near-black colour—an effect that stays even after she leaves IM—and floats as though she is underwater. Her eyes glow with a pale green, as do the figures of any Provectimancer she encounters in this time; conversely, vampires appear to radiate red. The range at which she can sense others of either category doubles as well.
She has only entered IM twice—during her parents’ murder, and her final fight with Illusive Sway. This has led Adikia to believe that her “fight or flight” reflex is triggered only when she firstly, is deeply emotionally involved somehow and secondly, can foresee a deeply irreversible change to her long-term situation. (To clarify the latter factor, killing her parents meant her life would be uprooted and uncertain after over a decade of being a part of a household where possible outcomes were always predictable—if obviously undesirable. Whether or not she was successful with both the murders and the inevitable court case that would follow, there would be no way to return to her previous situation. Similarly, after six years with Sway, she understood the conditions of her living with him and being his pupil. In making a voluntary choice to injure and incapacitate him, then sending him off to a foreseeably grisly death at his enemies’ hands, she knew she was also rendering herself effectively homeless and, again, throwing her future into deep uncertainty. This all extends far beyond the mere “life or death” question in most fights.)
- Ability Specific Info:
Provectimancy gives Adikia physical abilities comparable to those of a vampire that has been afflicted with its condition for eight years—that is, the amount of time that she has been actively practising the discipline. Her body is far stronger, faster, and more flexible than that of the average human, and capable of healing at an accelerated rate as well. With the use of microscopic spines on her hands, she can cling to any surface with a coefficient of friction greater than or equal to 0.1. She is immune to most blood-borne diseases and other magical afflictions. If within approximately 800 metres of other Provectimancers or vampires, she will sense and be drawn to their presence.
Weapon Energizing contains a wide array of powers, but the only two aspects Adikia is familiar with are sharpening a weapon by Energizing it and summoning a specific one after it has been personalized. Her skills in this area are very limited, modified versions of the abilities typically employed by Weapon Energizers, and she has no potential for further development or learning from this discipline.
- Magical Abilities:
Aside from the standard abilities outlined in the previous section, specific magical techniques she has expanded upon herself include:
Fingerprint concealment: an idea suggested briefly by Sway and expanded upon after consulting with her Provectimancy trainer. She has pushed the spines that coat her fingertips onto her fingerprint ridges, and can summon them at will. This enables her to leave no fingerprints while eliminating the need for gloves, which can seem like an odd accessory in some contexts.
Weapon summoning and banishing: an adaptation of the Weapon Energizing ability. Similar to how Weapon Energizers can summon their personalized weapons, she can call forth her primary weapon, a Ruger MKIII, at will. If she needs to vanish it hurriedly, she can also banish it back to a specially made storage box infused with symbol magic that is concealed in her apartment. This allows her to pass inspections uneventfully but still retrieve her firearm if she ever needs to pull off a hit in a more heavily secured setting. The other benefits of personalizing—preventing tampering by Energizers, being able to track it down, and energizing it from afar, as some examples—are not present, as the process she underwent to develop this ability is slightly different from the norm. She kept the pistol against her skin for almost every minute of the day over a span of six months, constantly pouring magic into it until it recognized her enough that she could summon it at will. This is not equivalent to the repeated energizing that personalization usually consists of, and if Adikia were to try to properly energize it in any way, she would be completely unsuccessful.
- Physical Abilities:
Most of her physical abilities are, of course, greatly improved upon by her choice of discipline. Her movement is almost unsettlingly fluid and she rarely stumbles or loses her balance, recovering quickly if she does. She is much lighter on her feet than one might expect of somebody of her height and body type, able to be approach in almost complete silence if called for.
Her hand-eye coordination (and coordination overall) and reaction time are excellent, with barely a split second needed to process and counter any motion. Her movements are always precise, never wavering, demonstrating outstanding fine motor skills. Both of these areas come naturally to her, even without the enhancement of her magic.
Long-range weapons in general are not her area of specialty, but she can shoot with a crossbow or longbow well enough to hit her target a majority of the time (where “majority” might be defined as “slightly over 50%, depending on the day”). The bow-and-arrow is far too antiquated and conspicuous a tool for her tastes, however.
- Strengths:
Her enhanced strength, speed, and stamina allow her to at the very least hold her own against most opponents (who are not other Provectimancers, vampires, Kinetomancers, or the like) in hand-to-hand combat, assuming no weapons or magical attacks are used. Even if she cannot directly beat them, she can dodge and outlast them for long enough to come out on top.
While not ideal at all, Adikia has found that she can, in fact, fight in high heels without significant disadvantage.
- Weaknesses:
One of her trainers once told her that she was, by far, the absolute worst long-range shooter he had had the misfortune to teach, and much to her chagrin, she was inclined to agree. While her aim is passable, she lacks the ability to factor in other aspects such as gravity and air resistance, and therefore goes out of her way to avoid jobs where sniping is called for.
Her magic is not suited for fighting at a distance either, and she has no way to defend herself or retaliate against attacks from afar.
While she is more accustomed to her body’s capabilities and limits now than she was eight years prior, she still has trouble knowing her own strength, and has accidentally damaged her own tools and severely bruised a few acquaintances as a result.
- Training:
Adikia’s affinity for Provectimancy unwittingly surfaced when carrying out her parents’ murder, though at the time, she did not understand and barely even noticed the difference. Illusive Sway was the first to detect her magical potential, drawing him to her and the prospect of a promising new student. He provided her with trainers, among them being a more experienced Provectimancer, and experts in the use of many types of weapons.
Provectimancy was mainly taught to her in the context of hand-to-hand combat and, of course, its original application in hunting vampires. She learned how to put techniques into practice and best apply her skills for her own purposes through experience. Given her first assasssination assignment before age sixteen, and a steady stream of them after that, she took care to note what aspects of each were successful (asides from the obvious killing), and what could be improved upon. In her own study, more emphasis was placed on using her magic for stealth and infiltration, as opposed to close-quarters combat.
One of Sway’s more frequent visitors was a Weapon Energizer, and from him, she learned the basics of a few tricks related to the discipline. With this, she was never formally trained by anybody, and did not mean to delve deeper into it. Her weapon summoning technique and other minor skills adapted from the discipline were fleshed out on her own after Sway’s death using the knowledge she had gleaned from this mage; at no point did she actually consult him on the matter.

Goals, Motivation and History
- Major Goal:
Complete her undergraduate degree without major incident and enter law school or a decent government-related position (though preferably the former). She hopes to eventually become an influential lawyer or political figure, with distant dreams of being the country’s first East Asian Prime Minister, although—for now—that would not be considered a serious goal.
- Minor Goals:
Find herself a mentor figure or confidante within the magical community, look into buying a new condo so as to leave her current rented apartment, figure out a way to effectively deal with the handful of people who know both her face and her connection to Sway.
- Reasoning behind goal:
Skilled lawyers are often both well-paid and highly respected, with enough knowledge of the justice system to understand how best to use it to their own advantage, if they were so inclined. Adikia’s ability to think on the spot and argue and act well leads her to believe that she is suited for at least one part of the position, and the rest she thinks she could catch onto in time. As for politics, that area appears to be the most direct way to influence the world around her, and happens to also be linked closely enough to law that she can probably keep both open as possible future careers.
Adikia is not entirely sure whether her wanting a mentor figure in her life has anything to do with her poor history with previous such people, but the idea itself is definitely practical enough for her purposes. While she does not desire to involve herself with mages more than she already has, she finds that the resources they can offer her (such as her modified phone and undetectably fake IDs) are immensely valuable. If she is to continue to associate with any other magic-users at all, she must better understand the social factors and risks involved, and this would be best achieved with somebody more experienced in this area to guide her.
Her Chinese landlord appears to take serious issue with a young Japanese woman renting from him, and even aside from his obvious hostility towards her, she is convinced that he intentionally charges her higher compared to other tenants. (This is despite that she is only half-Japanese and also not a girl, as she has taken care to point out on multiple occasions.)
Anybody who might have known her as “Mermaid” poses a significant threat to her plans for the future and her efforts to keep her identity as Jackal separate from her life as Ariel. Although any of Sway’s few remaining allies no doubt bear plenty of that as well, malicious intent is not necessary for someone like that to be dangerous to her; any minor slip-up from encountering the wrong person on the street could be a catalyst for events that would destroy that carefully constructed character of Ariel Park.
- Motivation:
Adikia could accurately be described as being motivated by a desire for power, though that alone might unfairly suggest megalomania in her character. Her cynical-leaning views on the lack of justice in the world also lead her to believe that power, more than anything else, and especially power within an established system of law or government, is vital in order to live a life of relative ability. Only when she has elevated her own position will she be able enough to act out any of her less self-centric desires. She strives to achieve this sort of liberty, as she sees it as, especially since the other alternative is to remain forever under the power of others, an idea she cannot stand.
To some extent, her drive to succeed and do well in society might result from wanting to spite those who have doubted her ability in the past—in particular, her parents and Illusive Sway. Losing faith in herself or giving up her goals feels to her like giving in to that ever-present memory of her parents, and she is far too proud to let that happen.
- Bio:
(click to show/hide)
Adikia was conceived from an affair between a relatively wealthy Korean businessman and a young Japanese woman he encountered, and subsequently made his mistress, on a series of extended stays in the country. At the time, he had been in the middle of a divorce with his then-wife, in no small part because he believed he was in love with Adikia’s mother more. When he had returned to Japan to visit her next, she had already been eight months along in her pregnancy, a fact she had not seen fit to disclose to him until they met again in person. Unsurprisingly, she went into labour while in his presence, and gave birth to their child via Caesarian section. When she awoke, she appeared to be unexpectedly hostile towards him (a sentiment she had carried for months now, but one that took him by shock because of his long absence), and demanded that he take the baby and leave her for good.
Her father moved to Toronto as an immigrant shortly after, taking with him his nine-year-old son (given the English name David) and the newborn Adikia. He continued his international travels, leaving the children with a nanny, and was absent from the household more than he was present.
Three years later, he remarried with another woman he had become acquainted with in Korea. Neither Adikia nor her half-brother were present at the wedding, a relatively quiet affair, and had never even met her when he brought her back to Canada with him. His travelling gradually became infrequent as he stayed closer to home to spend more time with his wife and the children he barely knew. (Later on, David confided in Adikia that the short time after their father’s new marriage had held some of best moments of his childhood. She, however, had been too young to remember back then.)
The period of stability in the family did not last. Arguments soon sparked between the couple—first about her father’s failing business, but growing to cover every subject imaginable about their relationship and their lifestyle. After one particularly heated dispute, he grew violent, only the start of what would be years of escalation. The children’s stepmother took to venting her frustration in the form of verbal abuse towards them, not daring to speak nearly as harshly to her husband. David came up with excuses to stay later at school, but the much younger Adikia was caught in the middle of their constant conflicts. When David was home, he secluded himself in his room with a locked door, blaming supposed mountains of homework for his avoidance. Despite his emotional distance, Adikia latched onto him as a role model in lieu of either of their parents, and took him for his word every time he justified his refusal to interact with her with schoolwork.
A year or so later, when Adikia entered first grade at a small private school, her teachers noted her un-childlike somberness and an almost concerning attentiveness far past what one was meant to expect from a six- or seven-year-old. When one of them confessed this to her parents in a parent-teacher meeting, they harshly dismissed it and withdrew her from the school, enrolling her in a much larger local public school instead. She found quickly enough that she had no real interest in any of her subjects besides dramatic arts, but still immersed herself in studying (despite that, at her age, it was not at all required), seeing it as a chance to prove her competence to her brother. While naturally mediocre with most areas introduced to her, she more than made up for this by her nigh-obsessive devotion to the idea of pleasing David.
Another year passed in a similar environment, with David persisting in shutting out all of his family, Adikia desperately vying for his approval, and their parents constantly lashing out at both of them, verbally and physically. By then, he had finished his last year of high school and was moving on to attend a CEGEP, though he continued to live at home. In one of their rare extended conversations with each other, David told the then-ten-year-old Adikia that he had only briefly considered moving out; their father, preoccupied with another matter, had descended into threats towards him before even fully hearing him out, and he had not dared broach the subject again. He admitted, however, that he would be adamant on leaving the household and living on-campus when he began to attend university. For the only time in his life that she could remember, he carried through with his statement.
Her last year of primary schooling ended with far less success than her past record of achievements, her sole motivation for caring about her studies having left her daily life. This served as yet another excuse for her parents to act disappointed in her, doubting and belittling her intelligence and abilities and reinforcing the bitterness she was starting to nurse towards them. Early on, this sentiment was mixed in with guilt that she had acted in some way to deserve their scorn, and some sincere belief that she had deserved their abuse. As more years crawled by, she came to realize otherwise, and directed the full force of her formerly mixed emotions into hatred of her mother and father.
David returned to live at their house in the summer after his first year at university, and the difference in his character that that freedom had enacted in him was obvious to Adikia. He appeared livelier and more content, she was glad to note, but seemed to have become more outspoken and, perhaps, reckless as well. The time away might have led him to at least partially forget the constantly unstable nature of their home environment, however; he expressed shock at how they had treated her while he was away. (In recalling those memories years afterwards, Adikia found that she still resented him for that reaction. To her, it reeked of intentional obliviousness, and the idea that she had once idolized him when he had never, before this one occasion, actually so much as noticed their parents’ cruelty towards her was infuriating.)
Barely a month before David was due to leave for his second year of university, he ended up in a serious fight with their parents. He had challenged his father’s authority, questioning the older man’s competence as a parent, a spouse, and even a business professional. As she could have predicted, his response came more in the form of violence than words. David was beaten badly enough that, upon seeing him, their mother had called for an ambulance. A silent observer on the side, Adikia went nearly unnoticed in the following proceedings. Sitting and waiting, watching her brother’s body with the very likely possibility in mind that he—one of very few people, if not the only person, she had ever cared about and looked up to—was dying, she had next to no reaction. While the paramedics that arrived determined her to be in shock and deep denial, given later events and her response to them, it is more likely that she had long since accepted this possibility and, as a result, lacked the emotional capacity to grieve too deeply over it. In the end, they managed to treat him and he suffered little long-term damage, though one doctor warned that his condition had been poor enough that if medical help had arrived any later, he would not have been saved.
Only a quarter-year after this near-death encounter, he and a small group of university friends were caught in an avalanche while out on a camping expedition and ski trip at Banff National Park. While the rest of them escaped mostly unharmed, due to his being weakened from previous events he had yet to fully recover from, he was caught in the brunt of it and fatally wounded. He was already dead by the time they returned to search for him. A friend of his only thought to inform his family almost a month after it happened—away from home, David had never so much as mentioned his parents or younger sibling. Adikia took the news of his passing with a mixture of quiet acceptance and anger at being seemingly abandoned and forgotten by her brother while he was away, treated like just another relic of the destructive home life he had been working to put behind him.
The one advantage, she found, of having a dead brother was that it was an acceptable and convenient excuse of misbehaviour to any outsiders to her family. At age twelve, Adikia had already become altogether fed up with tolerating her parents’ mistreatment, as well as sick of living in fear of them. She had drawn together plans to kill the two and place herself in the custody of her paternal aunt, a woman she believed would almost certainly take her in and treat her more kindly. To properly prepare, she channelled all of her time and energy into the endeavour, abandoning her schoolwork altogether and skipping many of her classes. When questioned about this the first few times, she explained to her teachers—with expertly feigned tears of loss—the news about David. After word spread, an unspoken consensus was reached that she and her family should be left alone in what must have been a trying time for them.
The final gap in her plan came together when Adikia discovered a loaded firearm hidden among her mother’s belongings—bought, no doubt, to protect herself from her husband. After observing it on and off for a few weeks, she confirmed that the woman rarely so much as touched the weapon, and therefore would not notice if it was absent. Careful to avoid leaving any traces of fingerprints, she moved it to the location where she intended this calculated act of killing to occur.
As she had meant it to unfold, she was cleaning the kitchen, a rag conveniently in her hand, when another argument erupted next to her. As she positioned herself close to where she had moved the gun, she found that she was eerily calm—not anticipating the act she would soon commit, but not dreading having to carry it out either. When, as expected, her father turned his anger and violent urges on her, she felt as though all of time had slowed. Grabbing the gun in a movement almost too fast to be human, and certainly too much so for an ordinary child, she aimed it at his head, shooting him multiple times point blank. Her mother, in the time it took for Adikia to ensure that he was dead, dialled for the police, only uttering a handful of panicked words before the line was severed. With strength greater than that of an average adult man, Adikia proceeded to beat her mother, strangling her with the telephone cord. Both were long gone by the time help arrived.
Due to the incriminating nature of the phone call, Adikia was, despite her age, taken into police custody to be tried for her parents’ murder. She was approached by Illusive Sway, a Sensitive lawyer with underworld connections who had detected an affinity for Provectimancy in her and was fascinated by the potential she displayed. With him defending her, she managed to convince judge and jury of her innocence, even with her dead stepmother’s recorded accusations being used as evidence against her.
Her next obstacle appeared when she was informed of her aunt’s death due to illness, leaving her the sole option of going to a foster home. When Sway heard of this, he introduced her to her a vague possibility of making a less-than-legal living with him instead. She denied him at first, though he insisted on leaving with her his contact information in case she changed her mind. After mulling over the prospect for a few months, she did, leaving behind her foster parents and coming to stay with Sway as his student and ward. Adikia quickly took to him, claiming him in her mind as her next role model. This relationship with him was far more fulfilling than it had been with her brother; he was always reassuring and patient with her, never suggesting that he had anything better to do than spend his time with someone barely in her teens. Sometimes he reinforced his praise with physical shows of affection, lingering touches and appreciative glances at her presence, and these she basked in and drew confidence from as well.
She first encountered a vampire not too long after her training with him began, a few weeks after her fourteenth birthday. Bewildered about the feeling and its source (partly because Sway and others had never so much as told her that vampires existed), she flew into a violent destructive rage. While Sway himself was not harmed, by the end of the episode, she had torn out the throat of one of his companions and reached out and gutted another. Having observed her during the incident, he realized that in spite of her emotional turmoil at the time, her actions had appeared to be as precise and unhesitating as ever, single-minded in their intent to exact those specific wounds on the two individuals that had somehow drawn her anger. His mind was changed when he saw her demeanour as she killed, and then reacted (or rather, did not react) to killing, a man who was a stranger to her. Although he had initially meant for her to become just yet another disposable mercenary or bodyguard-type of little name or note, he decided then to pour especial effort into training her as his pet hitman instead.
Sway hired several more tutors and trainers for her to teach her everything from magical knowledge and combat to regular school subjects, which he insisted that she maintain some understanding of. He magically tampered with the memories of all of these to prevent them from carrying away knowledge of her existence. While being within ten metres of him, being in his home or one of his properties, or otherwise interacting with him, their recollections would remain intact. The moment none of these conditions were fulfilled, any memory of her disappeared, pending their next encounter. If Sway died or withdrew the magic, this memory-wipe would be rendered permanent, the missing moments irretrievable. Adikia would be his secret project, a young killer at his beck and call, and he would not have her shared with anybody else.
Her routine remained largely the same for the following few years, though Sway seemed to grow more aggressive and dissatisfied towards her performance, something that only encouraged her to direct more and more effort into her training. A month and a half before she turned sixteen, he assigned her her first job—killing the wife and children of some wannabe-mobster who had overstepped his bounds. Adikia was distinctly aware that it was meant to be a test, both of her abilities and her obedience. In both areas, Sway found her more than competent enough for his liking. Even so, he continued to appear impatient and displeased towards her for reasons she did not understand. As this dragged on, she began to eye him with distrust—still clinging to the idea of him being somebody she could look up to, but also suspicious of his behaviour around her.
On the evening of her eighteenth birthday, he outright sexually propositioned her, suggesting that he was entitled to access to her body for having cared and provided for her more than her family ever had. When she rejected him, inwardly silencing any guilt that he might have provoked in her, he attempted to use his magic to lower her inhibitions and hypnotize her into allowing him to do as he pleased to her. When he moved to physically apprehend her, she reached for a nearby weapon, stabbing him in the stomach without remorse. Disgusted and feeling more than slightly betrayed, she sent word out of his capture to his enemies, handing him in an injured, helpless state over to the highest bidder. With this, she establishes a new identity for herself independent of Sway’s name—that of Jackal, after the Egyptian god of funeral rites. The same day, she finally settled on a Taken Name for herself: Adikia Pith, the essence of injustice.
Through an expert sorcerer forger, usually commissioned to create false identities for centuries-old mages to live unsuspicious mortal lives, she obtained a thorough set of new legal documents under the name of Ariel Park, as well as a reasonably solid background should anybody see a need to investigate it. This included a high school transcript that she used to enter a CEGEP education. In addition, she ensured that all documents relating to her old identity as Caroline Jeong were erased, including records and online reports on her trial for murder.
Contacting connections of Sway’s that she believed would not mind working with his double-crosser, she branched out within her underworld occupation. She accepted almost every assassination job that was offered to her and carved out a name for herself as one of the most ruthless kinds of professional killer among mortals, one who did not shy away from murdering even targets who were clearly innocent of any misdeeds at all. The money she earned from these assassinations went towards funding her post-secondary studies; at some point after resuming her studies while with Sway, she had developed a desire to work in law or politics. After she obtained her college diploma, she enrolled at McGill University as a political science major, where she currently remains. Once her life as Ariel became more stable, she eased up on her work as Jackal, no longer actively seeking out work in that area. She still does accept jobs that are directly offered to her, however.
- Additional Notes:
Aromantic bisexual and somewhat romance-repulsed.
In day-to-day life, she is mostly referred to as Ria or Ree, or occasionally Ariel in more formal situations. The name of Adikia is too uncommon and might arouse suspicion, so she only introduces herself as such to the rare (and increasingly rarer) individuals who already know she is a sorcerer. However, given the option, she still prefers Adikia.
While if needed, she could call in a favour to a Sensitive who owes her to erase any signs of trouble, she keeps a more mundane part-time job to avoid suspicion about her source of revenue from both her peers and the Canadian government.
- Suescore:
9

3
Fan Works / Gale's RP Character AMA
« on: July 03, 2016, 08:03:37 AM »
my index and those short lil character descriptions will be reposted at... some point

for now though, this is back up! ask unpleasant excrement to any of my characters that you can remember. i probably will not attempt to draw out answers bc that was a llamain awful idea but who knows.



Approved Characters:
(click to show/hide)

WIP Characters:
(click to show/hide)

4
Fan Fiction / Gale's SP/RP Fic & Writing Thread
« on: July 03, 2016, 07:59:26 AM »
reposting this 'cause i was kinda happy with it at the time of writing even tho i was sleep deprived af and whatnot

phoenix & meridian backstory fic, phee has a v glorified & distorted perception of meri and she is not actually that, er, sue-ish seeming. probably.


Repentance // Rebirth

It’s been nearly a year now since the illness had stolen into her life.

Its entrance had been heralded by a light splattering of coloured flecks across her skin, barely distinguishable from freckles. When they had first caught her notice, she’d dismissed the observation with indifference. By the end of the month, to her unnerved astonishment, they had multiplied—sweeping across the surface of her arms, crawling up her neck and around her torso in darkened, wispy coils that pulsated with a menacing magic, a life of their own. Mere weeks later, they had come to completely coat every visible part of her body, a sheen of seething, glimmering darkness, so that even the slightest glimpse of bare skin gave the viewer a nauseating sensation of vertigo. Each indistinct twitch of non-life, dancing across the tips of her nerves, singed her flesh, an omnipresent scorching heat. It compelled her to claw through that thin epidermis, urging her to bare muscle and sinew to cool, welcoming air, as though peeling herself apart, layer by layer, would somehow alleviate that impression of being ever-so-slowly burned alive. It was only then that she finally deemed it worthwhile to abandon her studies and seek out answers, instead of covering up more and more of her skin and hoping the phenomenon would be overlooked by the few others she interacted with in her days.

Ten months have crawled by since then, her dread swiftly mounting with their passing, and she thinks every once in a while that she might regret that decision. Her illness, she had discovered with no small amount of difficulty, is brought on by the malfunction of magic in the body, as one healer had explained to her with a voice saturated in pity. The disease is incredibly rare, he’d said, occurring solely in mages of certain unlikely lineages and disciplines, and even then the occurrences where it manifests are so few and far between that one shouldn’t expect to ever so much as hear of it in their lifetime. For those unfortunates who do contract it, it is incurable, to the extent of his knowledge, by anything less than a kiss of death.

A Necromancer she’d visited in her despair had suggested just that—that she allow his magic to stop her heart, cease her breath, for a mere few moments, and trust that he would wake her once the cursed sickness had retreated. It wouldn’t even hurt, ma belle, he’d crooned, draped in that bone-chilling aura of foreboding that he and all of his ilk seemed to possess. Not one to be taken for a fool any longer, she’d thanked him coldly for his kindness, then slipped away the moment he turned his eyes away. That had been a mere week ago, and she had thought then that she had reached the peak of her desperation, but now she curses her naivety in that encounter. Despite the vicious glint in the man’s eye, the near-certainty that he would have kept her lifeless remains for some sinister use instead of bringing her back, she knows that she would offer herself up to him without hesitation were she before him now, grasping wildly for even the barest chance of being cured, freed.

There are few options left that she knows of: an alchemy-adoring eccentric who’d squirrelled himself away halfway across the world to savour his research in solitude; a Sanomancy-prodigy recluse who’d renounced his magic after his family’s slaughter in the War; a handful of other names with fragile threads of possibility tangled along with them. Even if she was so hopeful as to think that she could convince any of them, beg for their help and be met with relenting acquiescence, she knows as a forgone conclusion that she would be dead before she could find them.

Instead, Phoenix casts away her pride, her morals, and any other such accessories useless to a dying woman, and seeks out her sister.

She despises herself for it—close to a decade has passed since she’d cloaked herself in enough courage to wrench herself from the side of she who Phoenix had once admired enough to name herself after, the one she’d then sworn never to return to again. It’s easier than she expects to track down whispers of her name, rumours of a ruthless woman who danced for her enemies upon the wind, one who set any who crossed her aflame and looked them all in the eyes while their lives and souls turned to ash. It’s been nine years and four months since she stood at her sister’s side, but she doesn’t think she’ll ever purge her memory of being witness, willing accomplice, to Meridian’s unconstrained cruelty, as much as she might try. Not for the first time nor the last does she wonder whether that could absolve her of responsibility—that facilitator she might have been, but never once one to end a life herself, and perpetually beleaguered by the guilt of that thereafter. A ridiculous, shameful notion. Her involvement could never be so easily excused and, Phoenix thinks, she wouldn’t like it to be either.

And following on the heels of that consideration is another: not for the first time nor the last, she wonders if she doesn’t deserve this fate. She’s not one for faith or superstition, would never go so far as to claim it to be the universe bestowing upon her what she was due, but maybe—maybe—if she renounced this search and accepted the inevitability of her death, it could serve as some form of repentance.

A voice calls her name just as she’s almost set her mind on leaving for home and resigning herself to death. It’s soft and chiming to her ears, speaking with aristocratic grace and familial tenderness, and complemented with a welcoming warmth that envelopes her body. It amazes Phoenix that her sister recognizes her at all—she’s aged years, her body frail and shuddering and cast in shadows of swirling pigment, her hair present only in short, scattered tufts across her scalp. Meri, meanwhile, is identical to the figure she’s cast in her memory, the one difference being a smile she decorates her features with now, one that tells of false guilelessness to an observer. And upon the sight, for an agonizing moment, Phoenix thinks she might have brushed against absolution of another kind—the only kind that might matter when her sister, her idol, is next to her. In its footsteps follows an instant of euphoria, basking in the notice of the one she’s lionized in lieu of any other.

The illusion is dissolved by another intrusion of searing pain, and with it the reminder of her current circumstance: Phoenix, in the last days of her life, gazing with longing adulation towards Meri, murderer. Her sister’s litany of greetings and exclamations, incoherent to her ears, falls into a lull, and gentle hands reach upwards to caress her face and examine what’s become of her. The concern in Meri’s ministrations scalds her when melded with the knowledge of all the horrors wrought by those same two hands; had she the energy to escape, she might have vanished herself from the site once more. Instead, Phoenix presents her confession to her, and eyes averted, beseeches her aid.

There’s a glimmer of what might be fear from Meri, but no hesitation to be seen when she proposes her solution with characteristic efficiency. Clever little Marie, and Phoenix recalls that girl from her childhood, ready for any situation imaginable with a beaming countenance that never could not be contagious. Despite the panic that constricts her lungs, weighs down her bones, Phoenix allows herself to be consoled; for all of her few faults, Meri can always be relied upon, and would not disappoint her with a matter so severe.

She’s left with few details about the sorcerer they’re to visit, and any curiosity of hers is tempered by a potent medley of apprehension and shame. Conversation between them is meagre, and along the way, the pair rests in a silence that could be read as amicable or tension-wrought; either is equally viable to Phoenix. Meri guides her to the doorway of an expansive residence, no doubt of some mage who’d prospered off of the bloodshed and chaos of war, and braces herself to call for its inhabitant. Idly, Phoenix notes the agitation that seeps unchecked from her every movement. Never in the most dire of situations does Meri display anything less than absolute confidence that borders on arrogance, and the departure is odd, if not slightly startling.

When a man emerges from the doorway, she’s jolted by the viciousness contained in his silent reception, unadulterated loathing and grief battling outrage in his expression. She’d presumed him to be an ally of Meri’s, but she’s only ever seen her sister’s victims, lone survivors, greet her with that potent concoction of utter revulsion. In her sweetest voice, reminiscent of the tinkling of the softest breeze against wind chimes, Meri implores him to stay his hand—and Phoenix, stricken into paralysis by the potency of his emotion, had overlooked his readying magic to wield against them. A gust of wind spirits away any utterances that emerge from her lips, delivering them in confidentiality to his ear. Somehow, Meri achieves what Phoenix would have believed to be impossible, and the mage invites his family’s murderer and her grateful accomplice into his home.

Meri forbids her from entering the adjacent room they leave to for negotiation, and she detects only low murmurs interspersed with occasional vitriolic eruption, followed by Meri’s hushed elocution—soothing, beckoning, persuading. Sitting in wait, she’s left with little else but to reflect on the hours passed. By the time Meri emerges, Phoenix has once again dispelled her glorifying reverence of her kin, enough so that she recognizes her for what she is. The harsh revelation, her second of the sort, ushers in with it the return of her bitterness towards Meri: enchanter, manipulator, and life-ruiner, she who weaves the slaughter of men into marvel-filled performance.

He approaches, lays out the terms as though he is offering her some condolence—for what tragedy, Phoenix isn’t certain. He would heal her, yes, but she must return—one day every year, to strengthen the spell and ward off the disease within her. There might be no cure, he admits, but he knows his power to be enough to chase away her suffering and mend her ailing form again and again; Phoenix stays the skepticism that immediately propels itself to the forefront of her thoughts. Meri has yet to address her through this explanation, and with her bowed head and closed eyes, Phoenix thinks she might be sending off a prayer. With a command contained in a nigh-imperceptible gesture, he indicates that she should explain the rest—the price for this exercise of power.

Her words quivering with terror, Meri’s usual composure has vanished without a trace. I’m staying with him, she tells her, my freedom for your life. Left unmentioned is the implication of the obvious—that she’d face inevitable retribution at his hands for her past deeds. Phoenix thinks she should comfort her, thank her for a sacrifice she could never repay even if she cared to. Instead, she’s confronted with a sudden, unshakeable conviction that this is all either of them were ever owed. To Meri, it’s naught more than the inescapable consequence of her reckless savagery, one she with all her cunning must have readied herself for before each bloody battle. And to herself, Phoenix, it’s liberation. With this knowing that her sister could not haunt her days any longer, she might even dare to chance calling this an opportunity for rebirth.

Assaulted with a most unusual combination of contrition and expectation, her answer to Meri consists solely of silence. The mage—and dimly, she registers that she has yet to so much as learn his name—doesn’t bide his time to watch if she’ll bid her sister any goodbye, and she barely just discerns the feeling of a firm grip against her wrists before her senses are drowned out by battering waves of magic. It stings almost unbearably, boils within her cells, and she’s nearly convinced herself that Meri isn’t the only one he’s set on transforming into an outlet for his grief. It relents, though—not soon enough, and she’s fallen to her knees, and with every remnant of energy within her she gasps for air and for life and babbles on with incoherent curses and praises, side by side. Gradually, her raving is subdued, and now she inspects her own body with incredulity at her restored health.

Meanwhile, he takes hold of Meri, cupping her face in a display that could almost be mistaken for loving. Threads of iridescence weave into her blood, and her strength seeps away from her, her entire frame falling limp against him. She staggers as though drugged, jabbering on in disjointed fragments, erratic gaze flickering from corner to corner. In her last seconds of lucidity, Meri calls out for Lucifer, pleading to Phoenix that she might find her, crying out to the devil’s name like that of a lost lover. Then her eyes lose their focus and her body convulses, stiffens, and her mouth opens to release a keening, agony-filled whine.

The crescendoing noise irritates her hearing; she blames this for the shivers that creep along her spine, and speaks a hushed thank you to the mage, hesitant to encroach upon what seems to her to be his long-awaited moment of jubilation.

With the screams of her sister ringing in her ears, Phoenix turns and steps away from the scene, then vanishes away to construct and savour this new life of hers.

5
Discussion and Planning / New organization?
« on: April 21, 2015, 03:32:41 AM »
eeer please slap me if this is the wrong place to put this.

But I'm working on an organization [mentioned briefly in my WIP bio for Leah Riverose] that basically wants to ensure that magical governments and corporations operate... relatively ethically. The idea comes from seeing all these Sanctuaries with their own squads of assassins and unpleasant excrement, and man, wouldn't "common" magical folks take issue with that at least just a lil? It's sorta inspired by Wikileaks and similar, mainly a journalistic, pacifistic advocacy group.

I haven't quite finished the application for the group yet so if I'm getting ahead of myself, sorry, but I'm wondering if anybody might be interested in joining up with it too?

6
Archived Profiles / Leah Riverose [VERY MUCH A WIP]
« on: April 20, 2015, 08:11:54 AM »
Mainly just throwing her up here to prove to myself that she exists or something.
There's quite a few references to her past romance with Meridian Gale, but she probably won't be up later until after I finish Cinder Gage. Cinder's gonna be the next gal I finish up after I'm done with Leah, which should clarify any loose ends not covered in Leah's bio about their relationship. Organization applications for Riverose Holdings and Mage Haven will probably both be submitted by the time I finish Leah's bio too, so hopefully that won't present too much of an issue.

Name and Occupation
- Taken Name:
Leah Riverose / ??? (occasionally translated literally into English as “River-Flower Lee/Li” or similar, especially by Chinese media, though this is not a name she generally responds to)
- Pronunciation of the Name:
LEE-uh RIH-ver-roes / l? hu? hé
- Given Name:
???
- Pronunciation of the Name:
l? k?ng b?o
- Character Job:
Leah is best-known for being the director of one of the largest existing non-profit organizations for mages, ???? (roughly translated to “Good Fortune to Mages”), though her income comes from Riverose Holdings/???? and the various corporations she is a significant shareholder of. Among other charitable pursuits, she serves as a director of a Chinese orphanage for children who have been identified to have magical traits.
- Titles:
?? (? yí) or ?? (g? g?), Mandarin terms for “aunt”

Character Mentality
- Character Personality: ambitious | charming | detached | flirtatious | philanthropic
The portrayal of herself that Leah prefers to cultivate in the media is one of a sweet Chinese heiress who had been passed on her parents’ business-savviness without any of their ruthlessness along with it. Instead, her tendency towards goodwill and her frequent, wide-reaching charity work is what she is first and foremost known for. This is far from a mere facade held for the press, and she genuinely ascribes to most, if not all, of the values she attempts to embody (with the notable exception, of course, of any calls for amity between mages and mortals). This includes, first and foremost, a desire to improve conditions for those she deems worthy of such—primarily vulnerable groups in mage society that she believes have had no choice in their circumstances, and no reasonable (or societally acceptable) manner in which to help themselves out of them.  Thus, it would be an understandable oversight to dismiss Leah Riverose as the typical wealthy woman with a bleeding heart, given that it is a characterization that would not be altogether inaccurate.

Due to her Ennui (explained in [i}Mental Traits[/i] and Magical Afflictions) She craves chaos
She is a rather affectionate person, albeit in a manner that should concern objects of her affection. While .
inwardly condescending
She views mortals as a scourge upon the earth,

- Character Likes:
+ children, especially magical ones; she finds them endearing in their innocence and goes out of her way to protect them where possible
+
+
- Character Dislikes:
- mortals—
-
- Mental Traits:
She is haunted by an ever-present Ennui that is the result of a magical quasi-lobotomy in her youth. [Is your character a perfectionist? Unusually observant perhaps? Maybe a quick learner? Mental traits go here]

Species and Allegiance
- Species and Nationality:
Human | Chinese-born and holds Chinese citizenship
- Allegiance:
Chaotic Good | herself, the Cabal, and vulnerable groups in sorcerer society that she views as worthy of protection
- Reasons for Allegiance:


Relationships
- Allies:
She is closely affiliated with Adam Monroe and the Cabal, although she publicly denies any kind of involvement with most of its other members due to the obvious ill effect it would have on her reputation.
While she views Silas Crayne with some enmity in the realm of business and politics, they could be seen as reluctant allies of one another due to their Cabal connection.
[relationships with the rest of the Cabal members have yet to be determined]
Leah backs up Cinder Gage in her advocacy with her organization, Mage Haven, which works to expose inethical practices in mage business and Sanctuary government. While technically, this would indicate a conflict of interest on Cinder’s part in examination of Leah’s business, Cinder is relatively skilled at brushing away concerns in this area, and thus, their relationship earns Leah some slight degree of trust from the typically anti-corporate types that Cinder is allied with.
- Enemies:
Meridian Gale utterly despises Luci Mordante, the identity she knew Leah under; were she to come across Leah again, she would likely recognize her and consider her an enemy. However, she believes Luci to be dead, and largely avoids dwelling on the years she spent with her.
Her relationship with various Sanctuaries is tense, as she openly supports (and financially sponsors) Cinder Gage’s goal of transparency in mage government and business. She also uses her considerable influence to protect Cinder from being targeted by various factions unhappy with her work, thereby drawing their attention to herself in the process.
- Family:
Her parents ran an extensive trade empire together for centuries, and though they were, for the most part, caring and kind to their only child, they prioritized their business over taking care of her, and remained aloof in childhood. They grew closer as she matured and became involved in their professional lives as well. However, at some point during the War against Mevolent, she came to vehemently oppose their business practices, and secretly arranged for their assassination, an act she has never been exposed for.
She has no other immediate family, alive or dead.
- Friends:
Cinder Gage is one of her closest friends and occasional confidante, as well as possibly the only person alive who is aware of Leah’s affliction. Despite this high degree of trust, Leah keeps her ignorant of her less-than-savoury activities, knowing that Cinder would turn against her and expose her if she were aware. Their relationship is, and has always been, purely platonic on both ends, with some one-sided physical attraction that Leah would never consider acting upon.
- Significant Other:
She has had various other partners in the past—for the most part, idealistic younger women (and a few men) she eventually persuades into killing others out of love for her. Her love for each of her significant others is sincere, but she is incapable of maintaining healthy relationships that do not take advantage of her partners, and ultimately leads them to their demises. She only courts mages, never mortals, as she finds them to be beneath her.
Meridian Gale may be considered an ex-lover, and likely one of her longest relationships in the past. She is the only one of Leah’s exes to still be alive; the rest of them have, over the years, met untimely deaths—typically through suicide, Sanctuary-ordered executions, or in three cases (upon their discovery of her real identity), assassination ordered by Leah herself.
Currently, she is single and has no interest in a romantic relationship with anybody, though she is far from hesitant to engage in one-night stands with various business associates.

Character Age and Gender
- True Age:
583
- Appearance Age:
37; does not appear to age at all
- Character Birthday:
01/17/1432
- Gender:
Cisgender female

Character Appearance
- Character Skin Colour/Ethnicity:
[What skin colour?]
- Character Height:
165.1 cm | 5 feet 6 inches
- Character Weight:
54.1 kg
- Character Hair Colour:
[Make it descriptive not just "blonde", what shade of blonde? Texture?]
- Character Hair Length/ Style:
[How is the hair worn? Describe it.]
- Character Eye Colour:
[Don't just say blue, what shade of blue?]
- Character Description:
[Body Build, Muscles, Breasts, moles, scars, etc.]
- Character Attire:
[What does your character wear?]

Habits and Mannerisms
- Character Voice:
[What does your character's voice sound like?] Her voice is warm and welcoming, almost always carrying traces of friendly amusement at whatever another is saying.
- Speech Traits:
[Does your character have a stutter? Say umm, er, etc. a lot? Have a heavy accent? A speech impediment?]
- Languages:
Leah’s first language is Mandarin, but she is fluent in most Chinese dialects, including Cantonese, Hakka, Hunanese, Shanghainese, and others. [What languages does the character know? Mention if they can only speak/write it, and how fluent they are.]
- Habits:
[Does your character bite their nails, hair, cuticles? Do they crack their knuckles? Put smoking and drug addictions etc. here as well.]
- Mannerisms:
[list any special mannerisms here, does your character twirl their hair? Shuffle their feet? Do they have a tick? Or turn red when they lie? Do they always open with the same battle stance/move?]

Weapons, Equipment and Artifacts
- Large Equipment: -
- Small Equipment:
[Smaller pieces of equipment such as torches or ropes]
- Pocket Items:
[What does the character often have in their pockets?]
- Ammunition:
[How much of and what types of ammunition does the character carry around?]
- Weaponry:
[What weapons, if any, does your character have?]
- Magical Equipment/Artifacts:
[If your character owns any artifacts or magical items, explain them here. Still list them under the appropriate area of equipment above though.]
- Other:
[Does the character own a house? A car? A small piece of land? The Death Star?]

Magic and Abilities
- Magic:
formerly Adept, now none
- Specialization:
formerly Magebound
- Immersion Metamorphosis: -
- Ability Specific Info:
See curse section.
- Signature Ability: -
- Strengths: -
- Weaknesses: -
- Training: -

Magical Afflictions
- Magical Disease or Affliction:
Magic-science operation, commonly referred to by Leah as a curse/“The Curse” instead
- Cause of Infliction:
[How did your character end up becoming a Werewolf or Vampire or other? Where they bitten? Born with it? Found radioactive waste?]
- Site of Infliction:
There are a series of long, thin scars criss-crossing her scalp, marking where surgeons had previously cut through her skin to her skull; however, these more or less completely concealed by her hair. A similar pattern used to exist across her chest and abdomen, but these have since faded and are usually not noticeable unless one is intentionally looking to see them.
- Benefits:
Leah is, essentially, invulnerable and semi-immortal. She is immune to all magic below the levels of which might be wielded by an Ascendant or similarly god-like being. Any kind of magic directed towards her will either visibly phase through her body or simply take no effect, including Sensitive-derived magics such as telepathy.
As an unintended side effect, the curse also renders her reproductively infertile.
- Downsides:
She is saddled with a pervasive Ennui and sense of apathy. [What are downsides of this affliction?]
- Fitting In:
In day-to-day life, her condition is not obvious.
She endeavours to never attempt to act violently against somebody else even when consumed by emotion, knowing well that it would be useless and expose her weakness. In the several occasions where
- Suppressant/Cure:
As of yet, Leah has been unable to find a cure for her predicament.
In actuality, no cure or counterspell exists, short of actively seeking out somebody with godly levels of magical power in hopes that they might be willing to help her, but she believes this would pose far too much risk to herself.

Goals, Motivation and History
- Major Goal:
[What is the character's major goal in life?]
- Minor Goals:
Research a method that might be
- Reasoning behind goal:
[WHY does the character want to do these things?]
- Motivation:
[In troubled times, what motivates the character to continue towards their goal?]
- Bio:
[Their Backstory. What happened in their past? What are major events that have shaped them? Explain in as much detail as possible.]

- Additional Notes:
Pansexual and homoromantic.
Her English Taken Name is essentially an inversion of her Chinese one, since in Chinese names, the surname is written first. When first translating her name, she used “Riverrose Li”, but changed it to Leah Riverose after she became more familiar with English and realized it sounded better.
She has taken on and subsequently disposed of various other identities throughout the years (one of which is Lucifer (“Luci”) Mordante); she is fond of aliases that reference religious or mythological evils.
I fishing gave up on naming her company so she just has a holdings company for everyone else she owns instead.
- Suescore:
Uhhh, 23. unpleasant excrement.[/list]

7
Americas / Fight!Fight!Fight! [Flint & Gale]
« on: April 04, 2015, 05:03:05 AM »
[OOC: warning for possibly graphic descriptions? and also I'm so sorry you don't need to read all of this [TL;DR, she almost killed two people but they're still sorta alive] but I got kiiinda carried away with that. and I don't know how to do RP titles so I put the first thing that came to mind whoops; please feel free to suggest a better one]

All in all, Narcissa Leng was quite pleased with how her evening was progressing.

A younger woman with a chub-faced toddler in tow had apprehended her in an abnormally deserted block of Los Angeles' Chinatown, asking Leng for directions in fast-paced Mandarin. The stranger had apparently been seeking out a centre offering resources for recent immigrants, but ended up completely and utterly lost. Leng, it seemed, had somehow been the first amicable-looking stranger the other had stumbled across, and therefore subject to her frenzied barrage of questions. (The significantly older woman assumed that that was partly because she looked closer in age to her than some of the others along this street, though that would have been a grossly inaccurate assessment, if that were the case.) Said questions, while at first were limited to her destination, had continued on to include inquiries about life in LA and the States at large, and various other subjects as Leng had begun to lead her in the general direction of the building she sought. As she had dragged on, Leng had taken note of several facts about Zhu Hualing, as her name had turned out be: she was a single mother, mid-twenties, not at all wealthy, and estranged from parents in China who she had last spoken to years ago. Her son was just three years old—too young for school, too isolated by his mother to have made any new friends. Nobody to even recognize, let alone miss, either of them, if they were to somehow end up disappearing.

An absolutely perfect set-up.

It was true that typically, Leng preferred to abstain from choosing innocents as targets, but the opportunity was practically prancing itself in front of her, almost begging to be snatched up, and she wasn't about to argue. Her dry spell, all that unwilling abstinence from her nasty little torturing habit, had lasted far too long and frankly, the boredom was threatening to consume her. And so she decided to, for this one time, throw that pesky rule out the window, give in, and have some real fun.

"Hey, Hualing—actually, I just remembered a shortcut through this alley over here. Should get there a lot faster with this." Without a second thought, without even considering for a moment that maybe, just maybe, she shouldn't follow the strange, smiling lady into a deserted lane, Hualing and her son trailed behind her.

As they stepped beyond the range of the flickering streetlights, Leng held out a hand, probing into their bodies with her magic. She sensed the two figures behind her halt in confusion, the smaller presence clinging now to his mother's leg, nervous. Leng didn't bother suppressing the laugh that that one gesture provoked; the boy was probably the smarter of the two, as they'd both soon learn—not that that would do much good for either of them.

"Is this right?" Hualing only barely managed to utter the words before her voice stuck in her throat, her breathing becoming quick and shallow with panic. (The throat was always the first thing to scramble up in situations like this—with voice suppressed, not completely disabled, just in case the victim had anything of importance to contribute. It prevented them from screaming for help, as amusing as that could be to witness, as well as disgusting attempts at defiance like spitting in her face.)

Leng turned, then, to look right at her and the suddenly petrified expression that had plastered itself across her face. She didn't need to be facing her, sure, considering that she was acutely aware of the position, movement of every single cell in her body, but just knowing was never comparable to actually being able to see the emotions that were always so clearly displayed across her victims' body language, the progress of sensations they were inevitably overwhelmed by.

Curling her fingers into a fist, she extended her magical reach into the woman's body—traced the paths of tendons and tissue, then abruptly tore the flesh within the woman's leg, watched with her eyes and with her magic as Hualing lost her ability to stand and crumpled backwards towards the ground. Another soft crack, and her arms were rendered essentially useless, unable to support her as she fell ungracefully and knocked her head painfully against the concrete sidewalk. She let out a soft whimper of pain, physically unable to do more than squirm desperately as Leng strode over to her side, kneeling over her without actually once making physical contact.

Flickers of motion not too far away drew away her attention for a few seconds. "Clever child, but you should know you won't get away. Points for trying, though. But wait there obediently for your turn, won't you?" A twitch of her fingers stole away the boy's voice too, as well as utterly paralyzing his body in the same motion. Brains were handy organs; a prod or two in the right places and movement could be so easily taken away, and if needed, even granted back to someone without too much effort.

"Now then, at last I get to fishing relax." With that chipper declaration, Leng immersed herself into the task at hand, and set about tending to the terrified woman who lay sprawled before her.



Three hours and a bit later, Leng smiled in satisfaction at her work.

At first glance, there was nothing particularly wrong with the body that was propped up against the wall. Looking at her face, she could even be described as serene—calm in her stillness, and with her eyes closed, perhaps asleep, certainly not injured or dead or any such state that would call for concern. Her chest continued to rise and fall. The colouring of her skin might appear slightly unusual, slightly swollen in a few patches, but that could be easily brushed off as a trick of the light. Not a single drop of blood marred any visible surface, skin or fabric.

The boy (Zhuzhu, she'd heard her mother chide him with, though Leng doubted that was his real name) was similarly positioned. His eyes were opened wide, whites tainted a bloody red (she couldn't bother to erase that damage in such minute detail), eyelids twitching almost imperceptibly. He, too, displayed some signs of life, though he made for a spookier picture, what with the way his pupils seemed to be fixed upon Leng wherever she moved.

Aside from that one pesky issue of the eyes, though, it was as though nothing at all out of the norm had occurred to the pair that night—and Leng was more pleased than she could even describe to herself. It was rare that she had a chance to indulge herself—really indulge herself, with all of her quirks and her loathing of the messes that were nearly unavoidable in this hobby of hers. It was really quite impressive, if she did say so herself; she'd manage to keep all of the damage she'd wrought beneath the surface of their skin without any major distortions of the surface. On top of that, she had—for once—remained aware enough to at least avoid causing anything really life-threatening in her victims' bodies. It was amazing, really, what one could accomplish with a decent knowledge of human biology. Sever and rewire some blood vessels, shift about this part and that, and it was perfectly possible to completely grind up a large portion of a person's flesh and bone while leaving the most vital functions still intact. They wouldn't be able to last much longer, she knew, but for now they remained living—in absolute agony from the extensive internal damage, maybe, and unable to emit even the slightest noise, but still alive.

Feeling really rather proud of her handicraft, Leng crouched beside Zhuzhu's body and continued to examine the state that she had left the woman and child in, jotting down mental remarks for future reference.

8
Approved Profiles / Rift
« on: April 01, 2015, 06:42:13 AM »
finally I'm done with this guy

Name and Occupation
- Taken Name:
Rift / Riley Jordan (depends on who is asking; Riley was their Taken Name before Rift, but they identify more with Rift and often pretend Riley is their Given Name to pass as an ordinary “mortal”)
- Pronunciation of the Name:
RIFT / RYE-lee JOR-din
- Given Name:
Tanya Chopra
- Pronunciation of the Name:
TAN-yuh CHO-prah
- Character Job:
unemployed; sometimes steals, but mainly subsides off of whatever Ciara has around
- Titles: -

Character Mentality
- Character Personality: confident | distrustful | persistent | spiteful | vindictive
Rift would call themselves an individual of integrity and moral righteousness above all else— endlessly determined to reach their one overarching goal, with no obstacle able to bar them from their path for long. Others, however, might be more inclined to dispute this description, recognizing them instead as somebody needlessly fixated over an unfounded desire for revenge. Regardless of their intentions, though, it is consistently clear that they possess an unshakeable conviction for their cause, and an almost excessive degree of dedication to realizing their dreams for a mage-less society. Their nigh-obsessive nature here shows in their morals too, and they view nearly anything justifiable as long as it contributes to their crusade—be it theft, assault, or even murder when it is called for.
They are, quite notably, drastically lacking in self-awareness in matters of their own character and the moral purity of their objectives. Their reasons and excuses for their actions are endlessly abundant, despite that to most rational thinkers, the flaws in their logic would be immediately obvious. Similarly, they have a tendency to suppress any thoughts of their own that might oppose or weaken the arguments they use to sustain their vitriol, or suggest that they have their own doubts about their plans.
In some respects, Rift can be incredibly petty, while simultaneously possessing an extraordinary ability to remain blind to this fact and justify their actions to themselves. The most obvious case of this is in their crusade against the magical community, which arose from their wanting to lash out at the people who had defined their childhood and was subsequently grounded with insincere, good-sounding intentions. It manifests in their daily life as well, though, albeit to a much lesser degree; they will frequently go out of their way to act to spite anybody they feel has wronged them in some minor matter, as long as it does not hamper them in their “work” towards their greater goal.
This, luckily for them, does not extend to their perspectives on their physical abilities, and they can accurately approximate their chances of faring well in a fight, as well as hopefully-appropriate approaches to make up for their weaknesses against any given individual. Although it is easy to view them as impulsive, they do shy away from reckless behaviour, and will not consciously throw themselves into settings in which they are majorly disadvantaged.
- Character Likes:
+ Ciara Quarrel
+ foods with excessive flavouring, especially spicy foods
+ indulgence in violence, so long as it can be excused a goal
+ operas, a passion they rarely indulge in; they are especially fond of Verdi’s Rigoletto, for reasons they are uncertain of
+ small animals, especially felines
- Character Dislikes:
- Ciara Quarrel
- magic and sorcerers
- mechanical pencils, due to an unfortunate habit of breaking them hours after obtaining them
- reference to non-magical people as mortals
- religion or other belief systems that defer to a higher being with supernatural, possibly magical abilities
- Sanctuaries and other organizations that aspire to conceal the existence of magic from the general population
- Mental Traits:
Rift is unusually attentive, though not necessarily inclined to act upon most things that they observe. This has aided them in avoiding several incidents that could have, otherwise, escalated to a highly dangerous degree. However, this can also often be detrimental, as they are prone to jumping to conclusions with likely-unnecessary frequency and suspecting innocents of various forms of conspiracy against them.

Nationality and Allegiance
- Race and Nationality:
Desi | Ireland-born and Irish citizen
- Allegiance:
Chaotic Neutral, though they see themselves as being good | themselves and, supposedly, the non-magical portion of humanity
- Reasons for Allegiance:
Rift has been left with an immense feeling of betrayal after the years they wasted attempting to forge themselves into somebody who could be useful to mage society. The dawning of this realization launched them on what they feel to be an altruistic mission of their own devising. However, they disregard most existing laws and basic standards of human decency to pursue this, and are in fact largely acting to satisfy a craving for vengeance rather than justice for other non-magical people.

Relationships
- Allies: -
- Enemies:
Rift views all wielders of magic as their enemy, though it is (for the most part) one-sided. In particular, they oppose the Irish Sanctuary, though the Sanctuary is generally unaware and uncaring of their existence, having made little to no effort to locate them after they had left its service.
- Family:
Estranged from any family; to their knowledge, their family is still alive, but they have no desire to seek them out or associate themselves with them. Their father is magical while their mother is not, but is knowledgeable about the existence of magic and highly supportive, almost overly so, of the idea. They initially decided to move from India to Ireland due to it being a Cradle of Magic.
- Friends:
Rift’s relationship with Ciara Quarrel is, on their end, complicated and contradictory. They view themselves as intentionally taking advantage of her kindness—although, unbeknownst to them, Ciara is quite aware of their underlying thoughts on the situation. Ciara’s role in their life could almost be considered analogous to that of a significant other or caretaker, although in name they would be hesitant to consider her even a friend. They may have some romantic feelings for Ciara, although if so, they are not aware of this themselves.
- Significant Other: -

Character Age
- True Age:
36
- Appearance Age:
early to mid-thirties, although they do appear to “age well”
- Character Birthday:
16/02/1979

Character Appearance
- Gender:
Gender-neutral and DFAB (designated female at birth); referred to with they/them/theirs pronouns throughout and in any narratives but has no pronoun preference
- Character Skin Colour/Ethnicity:
medium tan, or possibly a very light shade of brown | Punjabi Indian
- Character Height:
167.6 cm | 5 feet 6 inches
- Character Weight:
70 kg
- Character Hair Colour:
slightly wavy black hair of medium thickness, often filled with split ends and other damage due to their general negligence towards their appearance
- Character Hair Length/ Style:
arranged in varying styles and lengths, ranging from a shaved head to shoulder-length, let loose or bundled away in a half-hearted ponytail or bun—Rift is not particularly mindful about their hair, not even bothering to brush it unless reminded to, and will let it grow however it pleases; on occasion, if it gets too messy, Ciara will urge them to clip it short again
- Character Eye Colour:
a lighter, somewhat desaturated hue of brown
- Character Description:
more or less androgynous features, with thicker eyebrows and larger, long-lashed eyes; face appears thin, almost gaunt in some lights, though body is  much less so, and visibly very well-muscled; A-cup but binds their chest when in Cleaver uniform to avoid drawing attention; an oddly-shaped blob of a birthmark below their thumb on their left wrist
(click to show/hide)
- Character Attire:
in day to day life, dresses mostly in too-large graphic tees or polo shirts with comfortable, non-denim pants paired with worn-out sneakers; when venturing out on one of their self-assigned “missions”, will wear their version of what appears to be the typical Cleaver uniform, though with further reinforced protective abilities, and beneath this, a completely body-covering layer inscribed with symbols to minimize the effect that non-contact magics might be able to have on them

Habits and Mannerisms
- Character Voice:
Voice is in a mezzo-soprano to contralto range, with a tone that tends to sound harsh and abrupt in their impatience to deal with other people, although they are capable of speaking sweetly if they choose to, and even possess a melodious singing voice. (The last, though, is rarely exercised.)
- Speech Traits:
Rift speaks with an ever-present sense of confidence in an East Coast Irish accent. Their Punjabi is relatively poor, but they will still switch languages to cuss to themselves in this tongue when they are frustrated or riled up.
- Languages:
While Rift has some comprehension of spoken Punjabi and the barest ability to speak some of it, the only language they can speak, write, or read fluently is English.
- Habits:
Rift will sometimes run their fingers through their hair for no apparent reason or, in an absence of it, along their scalp. This, though, is not to be mistaken for concern about their appearance.
- Mannerisms:
Rift sometimes stuffs their hands in their pockets and shuffles around or jingles the coins within when bored, impatient, unhappy, or other such emotions.
When they realize that they might be making a fool of themselves in their speech or gestures in speaking of issues they feel strongly about, they will shift to addressing any witness(es) with uncalled-for levels of hostility and, more often than not, some degree of violence—all the while refusing to acknowledge that this is the reason behind their actions.
While not the greatest at on-the-spot thinking, they are an excellent and largely convincing actor when they have a clear mental image of what they mean to portray.

Weapons, Equipment and Artifacts
- Large Equipment: -
- Small Equipment: -
- Pocket Items:
An excess of spare change, very likely kept more to satisfy a nervous tic than for actual spending use.
- Ammunition: -
- Weaponry:
Standard-issue mnemosium Cleaver scythe, carried when in uniform.
Typically, a plain, unenchanted dagger of sharpened bone, around 10 inches long, tucked into a loop of elastic that holds a makeshift sheath attached to their waistband, just in case some threat presents itself while they do not have their primary weapon at hand.
- Magical Equipment/Artifacts:
Rift’s scythe has the same magical qualities as any other scythe wielded by Cleavers. This, along with a uniform, they snatched along with them when they abandoned their role in training Cleavers. At some point, they brought the uniform to a symbols expert and then a magical tailor so that its abilities could be enhanced in order to block out any magics that might act without direct physical contact (e.g., Sensitive or Rupturing abilities), and its general protective capacity raised.
- Other: -

Magic and Abilities
- Magic:
Essentially non-magical, with trace amounts of magic that are not enough to do anything beyond smoothing out her complexion; some Cleaver training, though never completed
- Specialization: -
- Immersion Metamorphosis: -
- Ability Specific Info: -
- Signature Ability: -
- Strengths:
Rift has, in terms of their age and physical build, exceptional hand-to-hand combat abilities, being able to disable most non-magical opponents with ease. The little magic they do have is directed into enhancing their physical abilities. They have, on a few occasions, managed to face pairs or trios of weaker sorcerers and emerge victorious with no serious injury; this tends to be accomplished with the aid of the confusion their Cleaver uniform causes, which they take advantage of to surprise targets.
- Weaknesses:
They cannot hold their own at all against more powerful mages, and should their uniform be damaged, they would be rendered very much vulnerable against magical attacks. While their aptitude for combat is greater than that of the average Cleaver, they do not have the same range of skills due to the handicap their lack of magic presents, and are not capable of as many physical feats.
- Training:
Rift enlisted as a potential future Cleaver at a relatively young age, fascinated by the silent supportive role they played and charmed by their dedication to serving the safety of the Sanctuaries. They received training as such, though quietly found themselves having unexpected difficulties due to their shortage in magical power, as well as that the behavioural indoctrination process did not appear to take well to them. Eventually unable to keep up a pretense that everything was proceeding as it should have, they dropped out of the Cleaver training program without having obtained all of the associated combat abilities. They went on to further improve their fighting skills by picking skirmishes with less powerful mages, as well as attempting to teach themselves a number of martial artist skills, with varying degrees of success.

Goals, Motivation and History
- Major Goal:
Expose the magical community to the wider, non-magical public in hopes that it might then be eradicated.
- Minor Goals:
Improve their physical skill and condition, find further techniques or artefacts that might allow them to go up against somewhat more powerful mages without getting seriously injured and/or killed, search out others with similar anti-mage convictions and goals.
- Reasoning behind goal:
Looking back upon their childhood fanatical devotion to the idea of magic, and those who wielded it, Rift believes that they were brainwashed into idolizing sorcerers as superior to non-magical people, and suspects that this ties into a systematic subjugation of magically-aware “mortals” orchestrated by the magical community at large.
- Motivation:
Rift’s supposed desire to do good in the world is a thought that remains constant in their mind, although their goal is, in reality, driven more by their bitterness at being wronged, or so they feel, by mages.
- Bio:
Even from before their birth, Riley’s life was fixed to revolve around magic—in particular, their father’s immense aptitude for it, and their mother’s endless devotion to his. He had been an agent of a foreign Sanctuary on a work assignment in Bhopal, she a young anthropology student who’d stumbled upon the existence of magic by pure chance. Entranced by this entirely different culture and history entwined with the past she was familiar with, she stubbornly resisted any attempts to be returned to an “ordinary”, mortal life. Eventually, Riley’s future father presented her with an alternative choice—willingly abandon her family and cut ties with everybody she knew, and he would allow her to follow him back to his home in Ireland; she eagerly took him on his offer.
When Riley was born almost a decade later, it was into a family environment that revered magic and those who practiced it. Their father, by then, was in a position of some authority at the Irish Sanctuary—an important position, they were frequently told, one that was essential for preventing mortal populations from finding out about the magical community. This, combined with a general disdain and superiority they perceived from others on the subject of the non-magical population, heavily influenced their initial thoughts on mage-mortal relations. From a young age, they felt a distinct sense of pride about their identity, being someone sorcerer-born and -raised.
Their childhood social circles were composed mainly of the younger relatives of other Sanctuary officials, a group that shared largely similar sentiments. However, as time passed, they noticed that more and more of their friends were experimenting with magic and began to realize that they had not ended up with their father’s affinity for it, but rather their mother’s lack of it. For a number of months, they cursed her for it, all the while covering up the fact by remaining reticent about the subject instead. Their parents, they noticed, informed anybody who inquired that they were simply a “late bloomer”, and shy about demonstrating their magical abilities to others. On the few occasions they did directly ask Riley how their magical explorations were going, the pair appeared visibly apprehensive about the subject. The possibility of the child having no usable powers whatsoever was not one that was even briefly touched upon. Their own family’s uncertainty about the subject only deepened their mental struggle to accept the consequences of having little to no magic; they would never be able to be more than a mere onlooker in the world of mages, yet they had no intentions whatsoever of leaving it behind and playing ignorant mortal in the magic-less world instead. Eventually, though, they recovered from the revelation and instead turned their sights onto another possible, overlooked role for themselves—that of a Cleaver.
Soon thereafter, Riley declared to their parents firstly, that they intended of entering training to become a Cleaver, and secondly, that in light of this, they had also chosen a Taken Name for themselves—Riley Jordan. They entered the training program at age twelve, and for the following few years, constantly devoted their full effort to the both mentally- and physically-intensive procedures and excelling at many aspects of the purely physical combat taught to them. It became apparent to them after a while, though, that their shortage of magical ability had followed them even here, hindering their progress when compared to their peers’. Along with that, it seemed increasingly likely that they were part of the group for whom the Behavioural Indoctrination process had no effect. Though Riley managed to obscure these factors for a while, the difference became too pronounced for them to continue on. Frustrated and angry—in part at themselves for lacking the capability to succeed even here, in part at their parents and their magic for pushing them to this point in the first place—they finally admitted that they had been, in part, faking the effectiveness of the Behavioural Indoctrination, and quit the program. Upon doing so, Riley was offered employment as a combat trainer for future Cleavers, a position they accepted without hesitation. They remained in this placement for quite a few years, using the opportunity to improve their own fighting skills as well—something they had realized they had a surprising knack for.
While they continued to work among mages, Riley felt a growing sense of discomfort and disgust around their attitudes towards people without magic. This culminated in their abruptly leaving the Cleaver training grounds as their thirtieth birthday neared, taking along with them the uniform and scythe they had been issued. While, at the moment, they were uncertain about what they would do after their departure, it did not take at all long for the bitterness they had pent up about sorcerers to reveal itself. They set off to reinvent themselves as Rift, a name that referenced  the ugly rift they saw between mages and non-mages, and one they hoped to exacerbate. With no concrete plan of action in mind, they orchestrated a spree of random attacks on Sanctuary mages of lesser power and importance to occupy themselves while they plotted the steps it would take to enact the enormous change they desired.
Rift first encountered Ciara Quarrel only a few weeks afterwards, paying little mind to the woman in particular as they observed the activities of the Irish Sanctuary. It was only after a few more one-sided run-ins that they took note of her, especially focussing in on her apparent soft spot for non-magical people, as well as the resources she seemed to have at her disposal. With this in mind, they devised an explanation of their background, drawing largely on the truth while giving their story a more tragic tilt that clearly framed Rift as the victim. Though they planned to conveniently run into her and present it to her somehow, their set-up went awry with complications that, bizarrely, ultimately led to Ciara saving their life. Apparently concerned for Rift’s well-being, she offered them a place to stay with her for as long as they would like, and they gladly accepted. While a few years have passed since then, Ciara does not seem to at all resent their presence in her otherwise empty home, something that Rift believes is due to the affection they managed to garner from her with their exaggerated sob story.

- Additional Notes:
Asexual and panromantic.
Rift is referred to with their first Taken Name in the earlier parts of their bio in order to mark the distinction between Riley, naive and magic-loving kid and Rift, bitterly anti-mage radical.
- Suescore:
2. Not sure if I did this right considering that’s drastically different from my other characters.

9
Off Topic / What canon characters could your OC beat up?
« on: March 02, 2015, 07:27:07 PM »
Title self-explanatory I think.

Just wondering 'cause of all of the incredibly powerful guys I see around here.

10
Discussion and Planning / Business dealings (Gale & Jara)
« on: March 02, 2015, 03:54:12 AM »
Just a planning&discussion thread for an encounter between my gal Leng and Jara's Duplicit twins, though if anybody else wants to stick their head in too that'd probably be alright.

Hmm—What with your twins being arms dealers and con men, I would think it wouldn't be too unlikely for them to have enemies of some sort? I can see Leng having heard rumours of Auric from somebody none too happy about him and being bored-slash-curious enough to take a trip and check him out under the guise of being a potential customer or the like, since she likes to keep track of who's who within the magical criminal underworld, or whatever you'd call that.
/shrugs

I think that would definitely work as a start. Similarly, Argent would likely dig up more about Leng while Auric would pander to her. Financial stability is listed as one of her minor goals, so I'm thinking they'd try and make some sort of deal with her after digging up more on her--fair rate of pay in exchange for her services. It's not a full-time job or anything like that, but for a monthly sum, she'll be obliged to perform certain favours for them. They could haggle over the details in the RP, if that sounds like a good direction to take it in.

So we should probably figure out where and how exactly this is gonna happen and—yeah.

11
Off Topic / Favourite visual artists/designers?
« on: March 01, 2015, 06:29:12 PM »
Didn't see any threads for this and I'm curious.

[Alternately, styles and mediums of visual art as well.]

12
Approved Profiles / Ciara Quarrel
« on: February 26, 2015, 07:05:58 AM »
note: I tried to research on cultures in 1200s-and-beyond Africa but I apologize for any inaccuracies (especially since many sources didn’t specify the date range to which their information applied); if somebody happens to be an expert in the subject please do correct me
also rift’s profile is coming up next to fill in some gaps about their relationship with each other
I can’t speak any Ethiopian languages and this is based on naming guides online so not entirely sure how accurate my pronunciation of her given name is

Name and Occupation
- Taken Name:
Ciara Quarrel
- Pronunciation of the Name:
KEER-ruh Kwar-rul
- Given Name:
Kelile Tamru Abdikarim
- Pronunciation of the Name:
Keh-LEEL TAM-roo AB-dee-kar-reem
- Character Job:
assistant librarian at Trinity College Library of Trinity College and the University of Dublin, as well as unofficial consultant on African history for a professor; occasionally runs tasks for the Irish Sanctuary when called upon, but is not employed there
- Titles:
none currently; historically, several that emphasize her prowess in combat, all of which she has long since stopped identifying by, and others have forgotten

Character Mentality
- Character Personality: compassionate | duplicitous | inquisitive | passive | suggestible
To all intents and purposes, Ciara Quarrel will seem, despite her name, to be one of the most ridiculously soft-hearted people one could ever encounter. She is excessively agreeable with anybody who might come along, typically suppressing any dissent unless what is being spoken of is too morally reprehensible for her to do so. Typically lacking confidence in her own views, she tends to be easily swayed to the causes of anybody remotely charismatic or otherwise convincing. Although that is the case, she is self-aware enough to realize this, and is therefore constantly revising her own values and observing and evaluating those of the people around her. Self-awareness of her mental processes is, in fact, a huge basis of her character, to an extent where she frequently over-analyzes the ethics and lines of thought behind any of her actions.
She noticeably lacks confidence in her ability to defend herself, both magically and physically, in spite of her being more than competent in both areas. She could be described as a minimal pacifist, finding any and all violence between combatants towards a purpose to be utterly morally reprehensible. However, she distinguishes between morality and practicality, and is capable if absolutely required to commit acts she views as inethical—though not without significant internal conflict.
In actuality, Ciara is far less idealistic and oblivious than how she comes off, and the impression she casts is generally deliberate, although not ill-intentioned. She is more than capable of manipulating others, and does so more often than one might expect from her, but this is always done to preserve the careful secrecy kept around her magic, and not for any other means. Curiously, she is a skilled liar and actor, but will almost never lie in situations not about her magic, even though honesty might place her (and others) in harm’s way. Other exceptions to this involve situations involving mortals, as she has a pronounced affection and sense of protectiveness over non-magical people.
Although the distinction is often cloudy, she is far less upset by death itself than by the violence and pain that are so often associated with it. Being many centuries old, she has become almost accustomed to the frequent passing, both natural and otherwise, of human lives.
In the realm of academia and magic, and its intersection, she remains constantly curious. In particular, she is always hoping to discover more methods in which magic, and Elemental magic in particular, might be applied. Even beyond this, she has a general thirst for information, although she usually refrains from openly posing too many questions to others.
- Character Likes:
+ ancient relics of any sort, whether or not they tie into her subjects of study
+ books and literature, especially relating to history
+ floral patterns and bright or pastel colours
+ mortals
+ study of magical history, especially within Eastern Africa
- Character Dislikes:
- being witnessed or otherwise observed as being as physically/magically capable as she actually is; others knowing the full extent of her magic or physical strength makes her feel exposed and provokes worries that this will make her out to be a target
- confiding in others; while, on the surface, she seems trusting, she is intensely guarded about subjects relating to her past or her abilities
- human cruelty or immorality
- “magical supremacists”, or anybody who views sorcerers as above non-magical people
- the Faceless Ones; she is not particularly fond of their worshippers either, but prefers not to generalize
- violence and bloodshed
- Mental Traits:
Ciara has a better-than-average, though not magically enhanced, memory—as one might expect from a historian. She displays some symptoms of PTSD even though centuries have passed since the war, and it is difficult to distinguish between how much of her aversion to violence is due to her sense of morality versus her past trauma. Besides the avoidance of violent situations and a constant underlying guilt about her past actions, this also manifests in occasional, debilitating flashbacks to moments from the War, and a tendency to be continuously on edge and hyperaware of her surroundings, and any threats within them.

Nationality and Allegiance
- Race and Nationality:
black African, born in what is now known as Ethiopia before the establishment of legal documentation, but currently holding Irish citizenship
- Allegiance:
Neutral Good; herself and sometimes the Irish Sanctuary, when their intentions match her sense of morality
- Reasons for Allegiance:
Her past experiences have shown her the consequences of violence and evil-doing, leaving a profound impression upon her consciousness. She is committed to being moral and “good”, but is hesitant to completely align herself with an organization such as the Sanctuary, which she recognizes can be willing to go to lengths she herself would not approve of to reach their objectives.

Relationships
- Allies:
She has a generally friendly relationship with the Irish Sanctuary and would consider herself a supporter, though prefers to distance herself from politics. While she understands that Rift is generally not fond of sorcerers, she would also still consider them an ally, believing them likely to at least come to her aid if needed.
- Enemies:
She has no current enemies who are aware of her still being alive and willing to pursue the issue; while, as a youth, she gained some renown and subsequent enemies for her arrogance and eagerness to fight, she has long since outgrown that persona and keeps a low profile nowadays. She believes she would have significantly more enemies if she regularly exercised the offensive aspects of her magic and takes care to conceal the extent of her power from everybody around her.
- Family:
All existing parents, siblings, and other such extended family deceased of old age centuries ago; while her parents likely possessed some magic, neither of them used it at all, and their lifespans were not affected by this latent power. Ciara and her previous girlfriend had one son, but he had very little magic and both of his parents greatly outlived him, much to their dismay.
- Friends:
Rift might be considered a friend, but if asked, would not identify themselves as such.
- Significant Other:
None currently.
Her old partner worked for the Irish Sanctuary and was killed around thirty years ago in a mission, but her relationship with Ciara lasted for almost three centuries prior.
She has had several other significant relationships in the distant past, though none lasted nearly as long.

Character Age
- True Age:
774, though she is generally assumed to be significantly younger due to her nearly never exercising her full power around others, leading to the impression that she is not capable of anything past small applications of Elemental magic, and that she had aged much more quickly than she did.   
- Appearance Age:
42
- Character Birthday:
the summer of 1241 in the modern Gregorian calendar; written as 08/07/1973 on her legal documentation

Character Appearance
- Gender:
Female, in Western terms considered to be a DMAB (designated male at birth) transgender woman; medically transitioned in Berlin in the late 1950s
- Character Skin Colour/Ethnicity:
darker, warm shade of umber | Maale Ethiopian
- Character Height:
177 cm | 5 feet 10 inches
- Character Weight:
97 kg
- Character Hair Colour:
soft, natural black hair, with no chemical treatment; frizzy and close curls, with a slight sheen to its appearance, somewhat spongey
- Character Hair Length/ Style:
the right side of her head is shaved close to the scalp, textured with tightly coiled strands; the left side poofs out from her head, extending to a length near the base of her neck
- Character Eye Colour:
dark brown, easily mistaken for almost black in darker surroundings
- Character Description:
appears chubby and is generally viewed as overweight, with a slight but noticeable double chin; C-cup breast size; very distinct and well-built arm and leg muscles, the result of extensive and continual physical training
- Character Attire:
prefers loose-fitting clothing and long, colourful dresses with floral patterns and sleeves that cover her arms to disguise her musculature, as well as thigh- or knee-length coats and multicoloured running shoes or, for more formal occasions, dress shoes with a slight heel; carries a very large, very pink cloth satchel with bright pins that proclaim inspirational statements, with which she carries an ungodly amount of books and her laptop

Habits and Mannerisms
- Character Voice:
Contralto-pitched and typically carrying an air of cheeriness, and relatively even and similar when switching between languages; speaks quite softly when faced with strangers, especially those who might pose a threat.
- Speech Traits:
She is prone to fillers like “uhm” in her speech when nervous—or, alternately, devolving into barely-coherent tangential rambling. Her English carries a clear East Coast Irish accent, although she can also choose to speak with an accent that reflects her Maale and Ethiopian heritage instead. Her other languages carry tinges of each other in her enunciation, not necessarily limited to one particular region, though the most apparent two are Maale and Irish.
- Languages:
Her native language is Maale, with which she is both verbally fluent and completely literate, although she is also somewhat familiar with several other languages from her region of origin, especially other Omotic languages—enough to understand and haltingly speak, but not so that she is completely fluent. She is somewhat out of practice and outdated with Maale as well, since she has been away from Ethiopia and her birthplace for centuries, apart from brief visits. She has also picked up some Irish Gaelic from living in Ireland, though not enough to be considered proficient, as well as a bare minimum of conversational Germany.
- Habits:
Ciara may bite on her knuckles when deep in thought or when anxious, or jam her hands into her pockets when she notices herself doing so.
- Mannerisms:
Ciara is prone to lashing out violently when taken by surprise, despite her usually resorting to fighting only after all other options have been exhausted. Due to her usual vigilance, this is quite uncommon, though she has had to apologize to a coworker for nearly fracturing his arm once.
Being quite passive and somewhat of a nervous person, she will often refuse to make eye contact when speaking, whether intentionally or due to other distractions.

Weapons, Equipment and Artifacts
- Large Equipment: -
- Small Equipment:
Several sizeable and usually centuries-old tomes on history, magic, or some combination of both, a relatively new Lenovo laptop.
- Pocket Items:
Bundles of colourful, scented gel pens and pastel-patterned stationery, an iPhone, a wallet, and a great deal of lint.
Carries an old, black-and-white photograph of Adrienne and their son in her wallet.   
- Ammunition: -
- Weaponry: -
- Magical Equipment/Artifacts: -
- Other:
She currently lives in an apartment close to the university where she is employed, although she also owns a sizeable mansion in nearby suburbs that she had purchased with her girlfriend and renovated together years ago. She avoids this second residence partly for the memories associated with it and partly for convenience, although she does use it as a place to train—the basement is structured to fit all of her requirements when practising her magic.

Magic and Abilities
- Magic:
Elemental
- Specialization:
Air, although she is stronger than the average Elemental in all aspects of the magic.
- Immersion Metamorphosis:
Ciara enters immersion metamorphosis when under excessive mental and physical duress, and unable to rein in her emotions enough to think rationally. When in a state of complete immersion, she will begin to display aspects of her control over all elements. The ground beneath her may crackle, the air around her changing in composition and heating up in some areas while visibling condensating in others.
- Ability Specific Info: -
- Signature Ability:
Elemental “aura”—when forced into a difficult fight, or against numerous opponents, she can summon air, fire, or water (or a combination of two out of three) to surround her entire body, rippling in a difficult-to-permeate shield (typical maximum radius being 1 metre) that can be extended into offensive tendrils or waves (reaching a maximum distance of around 100 metres, though weakened by distance). In extreme situations, she might even completely engulf herself in intensely hot flame that ignites and completely consumes anything she comes near, without causing any damage to herself.
Ciara has also, over the years, taught herself other extended applications of elemental magic. (Canon examples include flying and burrowing.) Even while she refrains from practising clearly offensive techniques, she is curious about practical and mundane applications of magic, and continues to explore the breadth and limitations of her magic, hoping to still exercise it to the greatest possible extent. She can be found applying it to daily activities such as cooking, cleaning, or retrieving objects from high-up shelves. Her use of magic tends to be more in-your-face and less exact or subtle, even in cases where she is using air invisibly to supplement physical actions (e.g., by manipulating air to propel a punch forward with more force).
- Strengths:
She has refined and practised her magic enough to be able to carry enormous force and speed behind it, and reach a range greater than typical Elemental abilities. While it does not allow blocking against psychic or other "action-at-a-distance" magics, when using the full range of her power, she is more than fast enough to take out most threats before they can deal too much damage to her.
- Weaknesses:
Because of her general attitude towards violence, she is hesitant to commit to a fight unless she can devise absolutely no other way out of a situation. This hesitance can be used against her, although one should be careful not to presume that she would actually be as slow in reacting as one's initial impression of her might suggest.
On the incredibly rare occasions where she fully engages herself in a fight, she may, on a power high, revert in part to her younger persona—cocky and likely to taunt or jeer at an opponent, and fond of grand, showy magics. This version of her tends to be much less thoughtful in her fighting, and more likely to choose flashier tactics rather than strategy-oriented ones. (However, the sheer intensity of her at full power is enough that this typically will not make enough of a difference to give an opponent an advantage.) This reaction is more or less inevitable when using her Elemental aura.
While there is no solid time limit on how long she can sustain more powerful magics for, they do tend to be especially draining and on occasion unwieldy due to lack of means to practice and apply it in day to day life. Her aura, at maximum power, can only be maintained for a few minutes at most without reaching a point of total physical exhaustion.
- Training:
Growing up, Ciara was not acquainted with any other sorcerers that she knew of, and she first discovered her magic on her own by mistake. Her inquisitive nature, mixed with a desire to prove her strength, led her to explore the possibilities it contained. In particular, she focussed on manipulating air to amplify her apparently physical abilities without others noticing, adding bursts of air behind punches or kicks, or sending out invisible shoves to catch an opponent off balance without them knowing the reason. In private, she would explore the other more obvious elements of water and fire, and attempted uses of earth as well; however, air remained her best-developed because of how its subtletly allowed her more opportunities to practise without being noticed by others.
By the time she came into contact with the outside magical community and learned about other magical disciplines, she had already undergone her Surge decades ago. When meeting other Elementals, she looked to their abilities with curiosity, attempting to mimic the ways they applied their magic. Because of her isolation from other sorcerers, though, she never had any formal teachers for magic, and as a result was never restricted by what was perceived as a “typical” use for Elemental magic. By coming up with various hypotheses of her own (some completely outrageous, others less so) and testing them out on her own, she was able to learn a greater range of applications for her abilities.

Goals, Motivation and History
- Major Goal:
Build up a long enough record of good deeds that it outnumbers the immoral acts she sees herself as having perpetrated.
- Minor Goals:
Discover further applications of earth magic that do not involve incapacitating the user for extended periods of time, acquire more general information about the history of the world and magic’s role in it, rehabilitate Rift away from their crusade against sorcerers.
- Reasoning behind goal:
Being perhaps too fixated over her ideas of morality, she is uncomfortable with having a history that involves what is, in her mind, far too much bloodshed. To make up for it, she can only try to do as much good as possible. Her love for knowledge, meanwhile, spurs her on to research further into the nature of her own magic, especially as she recognizes the abundance of resources to do so present now in contrast to when she was growing up.
- Motivation:
Her “friendship” with Rift and interactions with others that she views in a generally favourable light prompt her to continue trying to make up to the world (or herself) for her past misdeeds.
- Bio:
Ciara was born in the region known in the modern day as southern Ethiopia, though at the time, it was considered to be one part of the Maale kingdom. In her childhood, she was rowdy, mischievous, and endlessly curious—even more so than a typical child—and would often bicker or foo about with those her age while also positing ceaseless streams of questions to her elders (much to their frustration). She was frequently guilty of instigating small fights with her peers, sometimes in an effort to establish a sense of physical superiority for herself. Early on in her youth, she happened to unintentionally discover her magical potential while examining a small stick structure by one of her friends; while trying to devise an appropriate prank to pull on him, she envisioned it falling apart, and with a feeling of satisfaction she stared at his creation, before observing, to her surprise, one of the sticks in its foundation slowly sliding apart. While inclined to brush that away at first as coincidence, she tested out a vague and unlikely possibility anyways, and began to realize that she was capable of a few small feats she doubted her friends even knew were feasible. Wanting to keep this advantage to herself, she never actually let on to any of them about her magic.
As she physically matured, she realized her discomfort with being regarded in a atinke (masculine) sense, and fell instead into the category of ashtime—regarded as infertile and occupying a different role in Maale society. She acted as a domestic labourer for the king, a position that was not necessarily disparaged at all, but still felt beneath her. Unusually arrogant (although perhaps not completely unduly so, considering her physical prowess, as well as the magical abilities she continued to train whenever possible), she chafed at being what she thought of as suppressed, and as a result, was less-than-cooperative and sometimes even outright hostile to the people she worked among. Despite this, she remained in her community for over forty years, and likely would have stayed for longer if her lack of aging had not been noticed. Concerned about her magical secret being uncovered, she decided to leave on her own to explore beyond the relatively tight-knit group of people she had been surrounded with her entire life.
She travelled about aimlessly for several years, stopping in villages on the way and sometimes challenging or threatening passersby when she was in need of food, other resources, or even just lacking in entertainment. Usually, she maintained an unfair advantage by subtly incorporating her control of air, using these short encounters to test out new methods she thought of for using this strange phenomenon of hers. While she was headed in a somewhat westerly direction, she had no particular destination or intent in mind besides to prove to herself and anybody she came across that she was above them. On more than one occasion, she found herself wanting for some companionship, and for a short while, this was enough to convince her to stay at another village she stumbled into. Here, she managed to earn the favour of a young man with whom she had a brief relationship—breaking off badly after her noxious sense of superiority became too much for him to bear. Somewhat heartbroken by the poor ending to her first romance, she immediately left once more.
Continuing on her way, she happened to meet, not too long thereafter, another sorcerer—the first magical person she had known aside from herself. Coincidentally, he too was an Elemental, and recognized the tricks she would try to pull on strangers when believing she could catch them unawares with her magic. While the older, more experienced man at first urged Ciara to go away, he realized after speaking to her that she was largely ignorant about the actual nature of her abilities, and recommended she seek out one of the few major magical communities further westwards—located in what is now known as the Côte d’Ivoire.
Upon arrival, she was astounded by the variety and scope of the magic she witnessed others wield. For a few months, as she had decided to stay in the area unless anything else happened to catch her interest, she hung about and spoke to and observed the sorcerers she would see going about their business. However, before long, her tendency to provoke fights emerged again, and she sparred with several local sorcerers to test her newly-discovered skills. While not as a whole disliked, her oversized ego and immaturity distanced her from others. Eventually, she ended up venturing away from here, too, and from the continent of Africa, though she maintained a mostly similar lifestyle for what amounted to centuries—one of self-indulgent fighting coupled with a major focus on the exploration of her magic and its limits.
By the late 1600s, Ciara had crossed several land masses and more or less resolved to settle herself in Ireland. There, she met Adrienne l'Étrange, a French-born Adept mage a few centuries younger who she quickly developed a liking for. The two managed to become close companions, and when, a few decades afterwards, Adrienne expressed concern on the trouble that was stirring in the country, Ciara immediately interpreted this as impetus to join into the brewing disturbance. This was near the beginnings of what would, centuries later, be known as the War against Mevolent.
When more destructive battles began to break out in their vicinity, Adrienne declared to Ciara that she would not be lending her efforts to the cause; her magic was not suitable for combat and she would rather not end up uselessly dead. Ciara decried this as a statement of cowardice, and the dispute drove a rift through their friendship.
Ciara proved herself from the start to be a formidable and powerful soldier—nothing that posed particularly shocking revelations to her, of course. The shock came in the gritty reality of fighting a war, one that was different, more horrifying, from anything else she had ever experienced. One moment in particular that inscribed itself permanently into her memory was the first time she had burned somebody alive. She could attempt to justify it to herself by saying that he would have contributed to the deaths of many others if she had not killed him herself, but in actuality, knew that if nothing else, she was more than capable of having handed him a less painful death. While this in itself did not drive her to question herself, it was a significant catalyst for her subsequent reevaluation of her character. Even though, prior to the War, she had certainly been the cause of many injuries, she had never before killed—and now, she was not entirely certain how many she had taken out while riding on the high that came with immersing herself into her magic and mindlessly attacking foes with that unleashed power.
By the mid-1800s, she had completely withdrawn from the chaos and widespread death that came with fighting for a grander purpose. At a loss of how to cope with what she had seen and done, she sought out Adrienne again, and the pair of them reunited more swiftly than Ciara had hoped for. While Ciara never explained to Adrienne exactly what she had witnessed, and Adrienne never thought it appropriate to ask, the change it had caused in Ciara's character was pronounced. In the aftermath, the women grew even closer, developing into a romantic couple. Just a year afterwards, Adrienne gave birth to a son.
The time between then and the 21st century was, for the most part, uneventful. Adrienne involved herself somewhat in politics in the magical community after the War was completely over, taking on a job in the Irish Sanctuary, while Ciara collaborated with her in manners of research. Their child lived a relatively normal mortal life, having not inherited either of his parent's magic; although he was familiar with the existence of the magical community, he was never particularly interested in their affairs, and passed away peacefully from old age at the end of the 19th century. Near the end of his life, Adrienne became increasingly distressed, going so far as to seek out possible spells to imbue a mortal with magic to delay the inevitable—to no avail, as it turned out. Ciara and Adrienne both mourned his loss, though Adrienne appeared to be more greatly affected, withdrawing from contact with everybody besides Ciara. As years went on, though, she again resumed her previous work and they carried on with life as well as they were able to.
A few decades later, in the 1940s, Adrienne was also killed while on a supposedly "simple" task given to her by the Sanctuary. Ciara was never shown her body, being told instead that it was destroyed in the process; she decided it was likely for the best not to push for details, knowing that might just have been enough to push her over the edge and drive her to seek violent revenge. Eventually, she managed to move past the bulk of her grief, although signs in her behaviour indicating that her sadness still lingers are apparent to this day.
Having heard news of successful cases of other transgender individuals undergoing surgical transition, she researched further into it and sought out a specialist, travelling to Germany in 1955 and spending a few years there for various procedures, before returning to Dublin in 1961.
In the 2000s, she applied for a job at the local university, presenting her memories of her earlier years spent in Africa as "research" in lieu of an actual degree, and managed to end up as a librarian; she has worked there since.

- Additional Notes:
Bisexual and biromantic.
Her current name, listed under “Taken Name”, is not her first, but her most consistent, having come into use after the War. Her first and subsequent names taken are in several different languages and have fallen into disuse.
She has an elderly, blue-grey cat that she calls Aqua for his surprising affinity for swimming.
- Suescore: 14

13
Manga and Anime / JoJo's Bizarre Adventure
« on: February 21, 2015, 01:13:22 AM »
C'mon, there's no thread for this already?

There's gotta be folks into JJBA over here. Please?  :'(

14
General Works / Miscellaneous art/writing dump from Gale
« on: February 16, 2015, 08:07:42 PM »
Felt like sharing some of my slightly older, non-SP-related art and poetry, maybe.
Warning: crapton of spoiler-wrapped images and text-blocks ahead; I'm kinda sorry.

Drawings:
(click to show/hide)

Writing:
(click to show/hide)

15
Approved Profiles / Narcissa Leng
« on: February 14, 2015, 08:18:53 AM »
I am so sorry for the possible wall of text; I kind of got carried away. Just a bit.

Name and Occupation
- Taken Name:
Narcissa Leng
- Pronunciation of the Name:
NAR-sih-suh Leng ( for Chinese speakers; usually goes by just Leng, highly disliking having her full name referenced, and uses Cissy Leng among mortals; typically speaks her last name with Anglicized pronunciation rather than proper Mandarin)
- Given Name:
Margaret Wang / wang
- Pronunciation of the Name:
MAR-ger-reht Wang / wáng mù xì
- Character Job:
Leng works as a nurse at a human hospital as a regular source of income, while also freelancing as an “interrogator” for unsavoury parties. The latter is distinct from assassination in that she is called upon not for killing but for extraction of information or otherwise threatening targets with the possibility of severe pain being inflicted, although death is often a side effect.
- Titles:
“That creepy dog of female orientation” and similar insults are frequently heard, but no formal or consistent casual titles.

Character Mentality
- Character Personality: cavalier | facetious | jocular | sadistic | self-serving
To the casual observer, Leng appears light-hearted and sociable—a perfectly well-adjusted and friendly young woman who will confidently strike up conversation with strangers and brush off any offense directed towards her. While not necessarily the most willing to help somebody in distress, she would generally be perceived as a decent person and rather pleasurable companionship, even if not the kind of woman one might go to pour out their troubles to. She does establish that she puts her own needs first, but to the clueless it seems as though this is the typical self-preservation one might see in somebody accustomed to living in a big city.
In truth, although Leng never goes out of her way to intentionally mislead others' impressions of her personality, she does conceal a disturbing, deep-rooted sadism and disrespect for basic human rights. Despite this, she does possess a conscience no matter how hard she tries to suppress it. On a subconscious level, she knows that were she to ever allow herself to dwell upon her past deeds, she would likely be wracked with guilt, and so she intentionally avoids such discussions and denounces them under a guise of finding them dull. While she is perfectly capable of feeling emotions such as love and concern, these too tend to be overridden by her selfishness coupled with that nasty little obsession with torture, and she will nearly always choose actions that bring her short-term amusement or safety over long-term emotional stability, meaning any allegiances she might form are delicate at very best.
- Character Likes:
+ biological and life sciences; even apart from her magic, she finds it fascinating how bodily processes work, although the actual nature of life and death does not interest her nearly as much
+ order and organization; while she’s not insistent on it in most cases, she prefers to go through processes in a formulaic or otherwise structured manner
+ theatre, cinema, and other scripted entertainment
+ torture, pain, fear, and all of that fun unpleasant excrement
- Character Dislikes:
- any outward disorder on her person (messy/dirty clothing, physical expressions of intense emotion, etc.)
- being perceived as any kind of morally good person—something that happens with surprising frequency in her day job, although not of course in her more magical occupation; this tends to evoke some personal thoughts on her sense of morality and she prefers to stay away from any struggles of conscience
- deep philosophical questions about life; she finds such things unnecessary and sees such dull considerations as hindering her enjoyment of her surroundings
- Hollow Men and other beings not composed of flesh and blood
- modern surveillance technology especially, but a great deal of other technology as well; she cannot connect to machines on the same intimate, molecular level she does with living bodies and this makes her uncomfortable
- Mental Traits:
Despite what her choice of profession might suggest, she is highly empathetic—yet rather than this preventing her from committing brutal and horrific acts, it encourages it. Her empathy (non-magical, but purely a trait of her character) allows her to connect more closely with her victims and not serves to not only strengthen her power over their body, but also explore the depths of their fear and pain, an experience she finds entertaining and refreshing rather than abhorrent. She is capable of almost utterly losing herself in the act of torture, immersed as she tends to be in observing the intense emotions of the other person, and therefore might sometimes act uncharacteristically.

Nationality and Allegiance
- Race and Nationality:
East Asian | born in China but carries American citizenship and identifies as Chinese-American
- Allegiance:
Chaotic Neutral | loyal to herself and no organization or other individuals
- Reasons for Allegiance:
Leng sees no reason to serve anybody aside from herself; self-preservation and enjoyment is her utmost goal, and rarely if ever has she found a cause (whether that be an individual or an organization) that she feels strongly enough about that she would risk her own well-being to serve for it. While initially she did serve under Mevolent, Lord Vile’s accidental and casual murder of her parents on the battlefield caused her to realize that mere loyalty would not protect her, and as a result, she defected.

Relationships
- Allies:
Her relationship with the American Sanctuary, although far from friendly, is at least not outright hostile, but there is nobody she can rely on as an actual ally. She is on good terms with her coworkers at the hospital, but as far as she knows, they are all mortal and are not aware of her full character.
- Enemies:
While not necessarily an enemy, she has a tense relationship with the Church of the Faceless due to her leaving the faith during the war. She takes care not to betray anybody who hires her for her services but is still on strained terms with some, along with, obviously, the people she has tortured who have survived. (While attempts on her life have been made, she usually escapes with only minor injury due to her fighting style.)
- Family:
both parents are dead, killed as collateral damage by Lord Vile; no siblings; one magical cousin still resides in China, from what she can recall, but she has absolutely no contact with him and is not certain if he is still alive
- Friends: -
- Significant Other:
none; while not completely disinterested in romance and significant relationships, she does not experience love as being more valuable than, say, the satisfaction of her boredom, and in fact unintentionally caused the deaths of her previous two lovers (one woman, one non-binary person) after growing tired of their company, accidentally injuring them, and subsequently realizing their deaths made for far better entertainment than their continued relationship

Character Age
- True Age: 212
- Appearance Age: 21
- Character Birthday: 03/17/1803

Character Appearance
- Gender:
Cisgender female
- Character Skin Colour/Ethnicity:
relatively tan with a bronze/yellow undertone | ethnically Han Chinese
- Character Height:
161.5 cm | 5 feet 3 inches
- Character Weight:
56 kg
- Character Hair Colour:
naturally thick in an even shade of black; she sometimes dyes locks of hair in brighter hues of amber, indigo, or navy, ensuring the dye does not at all damage her hair by subtly healing any negative effects of dye and bleach
- Character Hair Length/Style:
cropped short and styled similar to a pixie cut, carefully maintained to avoid stray hairs flying about
- Character Eye Colour:
medium brown with an orange tint, appearing closer to amber in brighter light
- Character Description:
slender and wiry, with more muscle than her smaller frame might initially suggest, but still not especially strong; average breast size (A-cup); no moles, scars, or other such apparent imperfections, as she will use her magic to vanish any non-critical, long-term physical damage
- Character Attire:
at work, wears nurse’s scrubs modified for mild protection against attack and hospital-appropriate close-toed shoes, water-resistant but otherwise ordinary watch; on her own time, dresses professionally but comfortably, in magically-enhanced clothing—usually, a neat pale-coloured blouse, dress pants, and practical flats, along with a handgun she keeps holstered beneath a darker blazer

Habits and Mannerisms
- Character Voice:
Leng’s Mandarin tends to be in a slightly higher pitch than her English, though in both languages, her voice falls into an alto range.
- Speech Traits:
She speaks relatively smoothly and confidently; her Mandarin carries a barely perceptible Beijing accent, while her English is in a typical American accent.
- Languages:
She is completely fluent in English and Mandarin Chinese and totally literate in traditional Chinese. While able to haltingly speak Cantonese and read simplified Chinese as well, she prefers to keep with traditional writing since the other system is relatively new and not of any particular use to her.
- Habits:
Leng intentionally displays no apparent habits, using her control over her own body to prevent herself from any such disorderly, bordering on involuntary, gestures; allowing the development of subconscious habits would mean losing the absolute command of her body and actions that she tries to maintain.
- Mannerisms:
She manipulates her own biology so as to never display obvious emotions that signify vulnerability (for example, blushing, crying, or nervous tics), although she is far from inexpressive and typically can be found with a genuine smile. Usually, she positions herself so that her body language will be read as relaxed, regardless of her actual feelings. This also means, though, that if she is pushed to a point where she cannot control herself and involuntarily displays such gestures, they will be grand and more obvious, and generally significant of extreme fear or panic.

Weapons, Equipment and Artifacts
- Large Equipment: -
- Small Equipment: -
- Pocket Items:
A box of matches, A Swiss army knife, a flip phone, multiple pens, a pad of paper, a wallet.
- Ammunition:
Only as many bullets as her gun can carry.
- Weaponry:
Original production Colt M1911A1 .45 caliber pistol, snatched from the corpse of an army acquaintance during WWII and used as a secondary weapon in situations where her magic is not applicable.
- Magical Equipment/Artifacts:
Leng owns several sets of slightly magically reinforced clothing that she commissioned from a shop in a nearby sorcerer town, which she wears almost always in her day to day life. The clothes are not capable of completely stopping any blows but just strong enough that she can usually swiftly regain her senses and retaliate if taken by surprise.
- Other:
She resides in an apartment near Chinatown in Los Angeles, inherited from her parents.

Magic and Abilities
- Magic:
Adept
- Specialization:
Biokinesis
- Immersion Metamorphosis:
Leng's immersion metamorphosis only manifests once she is under enough danger and mental pressure that her concentration has been utterly diverted from her physical state. When this happens, a step beyond merely losing control of her composure, her physical features will begin to shift to mirror those of her opponent—skin tone, facial structure, hair colour, height, and such all slowly morphing. Her IM is indicative of her magic's roots within shapeshifting, as well as being incredibly telling about her mental state during a fight—for somebody for whom control of physical and mental identity is absolutely imperative, her body itself changing without her consciously willing it to serves as the ultimate indicator that she has been pushed to and beyond her limits. The effect recedes and she regains her typical physical appearance when she returns to some semblance of her typical mentality.
- Ability Specific Info:
The mechanics behind Leng’s biokinetic abilities are similar to those of shapeshifting, relying on the manipulation of cell material and the molecules from which it is composed, but applied usually to another party instead. It heavily depends as well upon the principle that all systems, the body being included, tend more easily towards entropy or chaos than order; in causing a few key disturbances within that biological system, she can set off a chain of reactions that lead to much greater damage with very little effort. Like how an Elemental mage might “feel the gaps” in air to use that particular element, she magically and mentally establishes a similar connection with cellular material, regardless of whether it is living or dead. She has minimal healing abilities as well, applicable to both herself and others. Healing, however, requires incredible focus and energy since it involves mentally reestablishing order in the body cell by cell and she rarely sees good reason to apply this to others. Being close to completely in tune with her own body, she can heal or control aspects of her own biology with much greater ease, but is still not able to repair major or life-threatening wounds without exerting herself to the point of exhaustion. Hypothetically, she could also tear herself apart, but of course has no intentions of doing so.
She is able to sense out biological masses from as far as three arms’ lengths away, but can exert more-or-less exact control over anything within a 50 metre range. Beyond that, her power is greatly weakened, and while she may still be able to use some of it if she focusses, her control is weak and easily shaken off.
- Signature Ability:
Abrupt bone-shattering—not necessarily a signature ability so much as a defensive reflex, Leng’s first instinct when she feels threatened is to magically seek out and connect with the bone structure of the supposed enemy and instigate structural instability to render them incapable of attacking. However, she dislikes doing so as it is an unrefined, rough gesture that usually results in a mess of gore.
- Strengths:
This magic can be used against any being (dead or alive) that contains cellular material. Leng has managed to avoid many a fight by disabling the movement of the aggressor(s) through the infliction of severe physical pain or destruction of bone integrity.
- Weaknesses:
As a result of her ability, and being typically extremely synchronized with the fine workings of her body, she absolutely cannot stand being out of control and avoids the consumption of alcohol or other substances, as well as any situations where she believes she might come into contact with sorcerers capable of altering her physical or mental state. She has an intense phobia of Remnant possession and the resultant loss of her free will and character as well. If drugged (or even misled into legitimately believing that an opponent has drugged or is controlling her), she will absolutely panic and further lose her concentration even as she attempts to regain full bodily autonomy. She can also be caught unaware or slow to react while in the middle of torture, as this is the one time she allows some form of an altered mental state.
Her magic also cannot be used against any being that does not have flesh—for example, Hollow Men or automated machines.
- Training:
Her mother was a shapeshifter and her father a sanomancer, both being relatively skilled but not extraordinarily powerful in their respective magical disciplines. As a child, each of them would in turn attempt to teach her the fundamentals of their own magic, but while she managed to pick up some aspects of each, she never had a particularly strong affinity for either. While accompanying her father on his rounds in a camp to heal injured fighters on their side of the war, she was practising healing magic on somebody’s broken limb, but unintentionally conflated the mechanics behind the two types of abilities she had been told of. Instead of the thought process underlying sanomancy, she applied a large dose of magic into the shapeshifting principle of manipulating the body on a cellular level towards her “patient”, but as she could not control the effect exactly, this exacerbated the man’s wounds rather than taking them away. Entranced by the result and his reaction to the sudden added pain, she poured more strength into this procedure. Too late afterwards, she realized that she had managed to inflict a growing damage in his body that escalated into death. Her parents were immediately supportive and poured together their magical knowledge to train their daughter in a bizarre medley of their magics, best described only as some subset of biokinetic ability. After their deaths, she continued to explore the range of her abilities on her own.

Goals, Motivation and History
- Major Goal:
Enjoyment of life; she hopes to experience life to its fullest, which in her mind involves inflicting a significant amount of agony upon others.
- Minor Goals:
Financial stability and the establishment of some kind of alliance with others.
- Reasoning behind goal:
Excessive thinking about the nature of life is overwhelmingly dull and she would much rather just live it as she’d like without too many extra considerations. As for the former of the minor goals, she greatly dislikes her occupation as a nurse for the “hero”-like position it places her in and would rather be able to subside purely off of what she earns as a contractor for criminal sorcerers. And to the latter, while she tends to view relationships of any sort as dull and loyalties as tiring to maintain, she recognizes that this has resulted in her having nobody whatsoever who she might rely on as support in an urgent situation, and hopes to change that (with the minimal amount of effort and risk to her possible.)
- Motivation:
In a word, survival. Life is exciting to her and she would prefer not to be forced to give it up anytime soon, even if that requires her to take drastic measures.
- Bio:
Leng was born to relatively well-off parents in Beijing, China in the early 1800s in the midst of the war between Mevolent and his opposers. Her parents were fanatical worshippers of the Faceless Ones who found the faith of locals claiming membership to the Church dissatisfying and too lacking in zeal. After hearing report after report of the ongoing struggle that seemed to rage on more prominently in other parts of the world, they decided to immigrate to California in 1807, claiming to be a hopeful miner seeking out success with his newlywed wife and young child. The couple immediately set out to establish contact with Mevolent's various factions, and although they came across several dangerous misunderstandings stemming from the language barrier, they eventually managed to add their support to his side of the battle.
For a number of years, Leng followed her parents in their devotion to the Faceless Ones and Mevolent. At first she remained in the camps while her father healed and her mother fought, but following her Surge, she supplied her efforts onto the battlefield as well. She began to forge out a reputation of her own for her brutality and sadism, often leaving her opponents not only dead but grotesquely mutilated in the process. Those who had fought along with her could attest to the way she openly savoured the suffering of her victims before she actually killed them, and might also remark upon her flimsy loyalty to the cause. This was true—even from the beginning, constantly faced with her parents' teachings of the greatness of the Dark Gods, she had never been truly faithful to them. Even so, fighting for Mevolent allowed her to indulge her sadistic urges without dwelling upon any possible repercussions, and so she saw no reason to betray her side.
However, in one particularly momentous battle, she witnessed the great Lord Vile pitted against some men she had heard rumours of. Even while she watched in admiration of his power, she noticed her parents fighting fervently for their lives and their cause in his vicinity—and then all near the armoured form were encased in a sphere of darkness, and when it withdrew, she saw them lying lifeless on the ground. The immediate feeling of loss incapacitated her for the remainder of the battle, greatly impeding her ability to defend herself, and she only barely escaped with her life.
For months, she was forced into inaction to recuperate, and while away from the delicious clamour and violence of war she had little else to do but reflect. This period of realization culminated in a two major conclusions: that she had no reason to fight for a group that did not value her life, and that she had committed horrific atrocities in the past twenty or so years. Distress by these thoughts, she defected in secret from Mevolent's army and retreated to a quiet lifestyle in her parents' old apartment, picking up some academic studies in the meantime. While it was unlikely that she would be recognized by too many people, she remained relatively reclusive until the war ended decades later, building upon her non-magical, scientific knowledge in the meantime and working various inglorious, mortal occupations for money.
In 1936, feeling that the conflicts had drawn to a satisfactory close, Leng enrolled at the University of California in Los Angeles, working towards a Bachelor's and then a Master's in biology so that her previous studies could be officially noticed. The latter degree, though, was never completed. As a student, she had never felt completely able to respect her peers or even her professors—in part, of course, because she was significantly older than them, but also because of the increasingly obvious lack of value to their lives. This was a shift in mentality that had been building for a while, urged on by a worldview that increasingly categorized the living as a series of ever so amusing chemical processes, even as she still did on an emotional level see them as individuals with their own perks and annoyances.
Weeks before her graduation, she was targeted for a mugging—and for the first time in ages, lashed out unrestrained with her magic. The cruelty she had tried to bury for so long sprung to the surface and she tortured the poor man for hours, completely absorbed in the familiar and much-missed sensation. In the aftermath, gazing upon the man's distorted remains, she realized that she no longer felt nearly as morally tormented by the act. The next day, she strode into a laboratory with her peers and, embracing this rediscovery of her true character, orchestrated a massacre of each and every one of them present. Abandoning any additional notions of reaching for further academic achievement, she instead sought out old connections in the magical community, catching up to all that she had missed in her self-imposed magical isolation.
Largely by luck, she gained the acquaintance of a notorious mortal crime lord with knowledge of the magical who offered her a different employment opportunity as an interrogator- and torturer-for-hire. She readily agreed, and for a while worked solely for him. During this time, she also moved into a much more resplendent residence, enjoying a level of luxury she had never had before. The experiences she had with the criminal's chosen targets, though, became redundant and boring to her for a while, and she left his employ on what she initially believed to be reasonably peaceful terms. Contrary to that, on returning home, she found that the house had been set on fire, all of her newer possessions destroyed.
Not seeing worth in pursuing further dispute with her former boss, she moved back into her old apartment and attempted to figure out a new source of income. Apparently, from that one position, her reputation had spread around the local magical community, and she was given a few more jobs—enough, for a while, to maintain a comfortable yet entertaining existence.
As costs of living rose in the part of the 20th century, she found that she could no longer sustain all of her habits on simply the money from these assignments. She applied then to nursing school, quickly earning her credentials with her previous knowledge and using them to obtain a "day job" as an unobtrusive young nurse. While she has had to switch posts several times in order to avoid suspicion for her lack of aging, she continues now to live in a similar manner.

- Additional Notes: translates to “cold”—her chosen name amounts to, quite simply, “selfish and cold” and is the product of her upbringing. She considers her full name to be incredibly embarrassing, analogous to that badly-thought-out fourth-grade Hotmail username, and so prefers to be called just Leng while hoping not to come across anybody who understands Mandarin.
Her given Chinese surname, wang, means "king", while the two variations of mu mean "tomb" or "admire" and xi means "play" (or other such dramatic performance).
When torturing, she tries to “keep it on the inside”; she hates risking a mess of blood and viscera dirtying her clothing, and will under controlled circumstances choose to limit her magical influence on a person to just below their skin to avoid anything spilling.
(click to show/hide)
- Suescore: 16

Pages: [1] 2