Author Topic: Anubis Shrike - Med Sanctuary Administrator.  (Read 590 times)


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Anubis Shrike - Med Sanctuary Administrator.
« on: March 14, 2015, 12:11:40 AM »
Name and Occupation
- Taken Name: Anubis Shrike.
- Pronunciation of the Name: Anoo-bis Sher-ike.
- Given Name: Nassim Kader
- Pronunciation of the Name: Nars-sim Kad-eer.
- Character Job: Head Administrator and Spymaster of the Mediterranean Sanctuary.
- Titles: Administrator.

Character Mentality
- Character Personality: Anubis enjoys manipulating people, into doing things for him, and things that they would not normally do. He keeps this secret because of his job security.
He is also prone to anger attacks when things don't go his way, but he has learnt to suppress these by calming himself down through leaving the situation momentarily.
Anubis is very good with people. He enjoys conversation and meeting people, and goes out of his way to find out about people's lives.
He is afraid of loneliness, which borders of being a phobia, and actively seeks out company.
Anubis believes that magic should be publicly known, but he keeps this ideology secret from his employers.
- Character Likes: Socialising; other people; conversation; the colour blue; knowing secrets; warm weather; birds.
- Character Dislikes: Loneliness; people prying into his life; the secrecy of mages; cold weather.
- Mental Traits: Extraverted; observant.

Nationality and Allegiance
- Race and Nationality: Human, Egyptian.
- Allegiance: Lawful Evil.
- Organisation:
- Reasons for Allegiance: He was raised with a certain ideology, but he also believes that laws should be followed.

- Allies: Auriel Nineveh; Xenos Black.
- Enemies: -
- Family: -
- Friends: -
- Significant Other:

Character Age
- True Age: 298.
- Appearance Age: mid thirties.
- Character Birthday: 03-03.

Character Appearance
- Character Skin Colour/Ethnicity: Brown skin.
- Character Height: 188 cm.
- Character Weight: 73 kg. 
- Character Hair Colour: Black.
- Character Eye Colour: #BDBDBD - Grey.
- Character Description: Anubis is tall and lanky, lacking a significant muscle mass. He has no hair on his scalp, but he does sport a trimmed beard and moustache. His face is rough, with wrinkles around the sides of his eyes and mouth. These are more prominent when he smiles, although the wrinkles around his mouth are obscured by his beard.
- Character Attire:
He wears grey robes similar to the Elder's robes, but without any colour in the trimmings and his robe is open at the front. Underneath he wears a simple black t-shirt, black trousers, and black shoes.
When not working, he wears a variety of colourful button-up shirts along with cargo pants and canvas shoes.

Habits and Mannerisms
- Character Voice: Deep and smooth.
- Speech Traits: -
- Languages: English, Arabic.
- Mannerisms: -
- Habits: He enjoys smoking, about five a day.

Weapons, Equipment and Artifacts
- Large Equipment: -
- Small Equipment:
- Pocket Items: Phone, ID Card.
- Ammunition: -
- Weaponry: -
- Magical Equipment/Artifacts:
- Other: He owns an apartment in the capital city of Malta.

Magic and Abilities
- Magic: Adept.
- Specialization: Gist User.
- Immersion Metamorphosis: -
- Ability Specific Info: When suffering extreme anger attacks, and he cannot control it, his gist is released. His gist is a darker version of Anubis. Red eyes, bigger muscles and claws.
Anubis has general control over the gist, where he can point it in the direction of what to attack. 
He can only unleash his gist for five minutes at a time, and his Augmentation can last ten minutes.
- Signature Ability:
Gist Augmentation: Wrap the gist energy around a limb for offensive and defensive purposes, usually his arm and hand.
- Strengths: When using the gist, he is very powerful, offensively.
- Weaknesses: Open to attacks when using the gist; weak when his gist is away.
- Training: Self-taught.   

Goals, Motivation and History
- Major Goal: Create a large web of contacts; Reveal magic to the world.
- Minor Goals: Do his job; meet new people.
- Reasoning behind goal: Having a large web will help him with his other major goal. If mortals knew about magic, the Sanctuaries would be even more powerful, and Anubis would be more important in the grand scheme of things.
- Motivation: That he has a powerful ally with the False Ascendant.
- Bio:
- Born in a small Egyptian village to a poor family. There was two parents and 4 siblings (not including Anubis). He showed signs of having a gist throughout his childhood, but his parents did not know what this meant. He was taught how to read and wright Arabic through a local Islamic school. He dropped out and worked in as a farmhand.
- At the age of twenty-seven, his gist was released during a confrontation with a robber and the robber was killed. Nassim spoke to an Iman about this, and was branded a heathen. He was picked up by the Egyptian Sanctuary and became employed by them in the administration section. Before joining the Sanctuary offically, he chose a name for himself that reminded him of his heritage and a bird that wished to see one day.
Because of the War, Anubis was used to scout for the Sanctuary. Here, he learnt about his ideology, his discipline and how to interact with people. He also learnt English for this job.
Eventually, the War ended and he transferred himself to the Mediterranean Sanctuary. Over the years, he rose through their ranks until he was promoted to Head Administrator and Spymaster 5 years ago.
« Last Edit: March 17, 2015, 06:32:28 AM by TheCaptainSargey »
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Dregran Entropy

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Re: Anubis Shrike - Med Sanctuary Administrator.
« Reply #1 on: March 15, 2015, 12:26:02 AM »
Veerry interesting character here, Sargey.

For how long is he in control of the gist?
Why exactly does he personally want to reveal magic to mortals?
It doesn't matter where we go, there's always someone that doesn't agree with us.

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Re: Anubis Shrike - Med Sanctuary Administrator.
« Reply #2 on: March 16, 2015, 04:05:55 PM »
Ah, a Spymaster. This could get very interesting.
May I ask why he is an NPC?


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Re: Anubis Shrike - Med Sanctuary Administrator.
« Reply #3 on: March 17, 2015, 06:42:24 AM »
He's an NPC because I don't plan to develop him particularly much, aside from his role in Sanctuary and the overall plot with it.

and changes have been made.
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